Package Base Details: dolphin-emu-git

Git Clone URL: https://aur.archlinux.org/dolphin-emu-git.git (read-only, click to copy)
Keywords: dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote
Submitter: None
Maintainer: dpeukert
Last Packager: dpeukert
Votes: 107
Popularity: 0.37
First Submitted: 2011-08-20 13:05
Last Updated: 2021-09-11 20:57

Pinned Comments

dpeukert commented on 2020-04-10 12:34

The PKGBUILD for this package is hosted here (contributions are welcome!): https://gitlab.com/dpeukert/pkgbuilds/tree/main/dolphin-emu-git

Latest Comments

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bluerider commented on 2013-04-01 18:18

After updating the package, it seems Super Smash Brothers Brawl only runs at half its original speed (I'm getting 30-40 fps).

alucryd commented on 2013-03-16 09:42

GLSL-master was just merged. The opengl plugin has been reworked and dolphin does not depend on nvidia-cg anymore. Deps updated.

alucryd commented on 2013-03-16 09:42

GLSL-master was just merged. The opengl plugin has been reworked and dolphin does not depend on nvidia-cg anymore. Deps updated.

Schala commented on 2013-03-03 10:49

Latest Git revision fixes the libpulse issue.

chenxiaolong commented on 2013-03-03 07:37

@Alucryd: That looks to be a linking issue, so header inclusion doesn't really matter. I haven't had a chance to test yet, but adding:

CXXFLAGS="${CXXFLAGS} -lpulse-simple

should get things working again :)

alucryd commented on 2013-03-02 14:29

Schala: I do too, haven't had the time to look into it in depth though. First I thought they didn't include the headers from PA (or that their names had changed), but they did. I'll keep you posted.

Schala commented on 2013-03-02 09:53

Getting this recently:

[ 99%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/GLInterface/GLX.cpp.o
[100%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/GLInterface/X11_Util.cpp.o
[100%] Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/Src/X11Utils.cpp.o
Linking CXX executable ../../../Binaries/dolphin-emu
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::SoundLoop()':
PulseAudioStream.cpp:(.text+0x91): undefined reference to `pa_simple_new'
PulseAudioStream.cpp:(.text+0x102): undefined reference to `pa_simple_write'
PulseAudioStream.cpp:(.text+0x145): undefined reference to `pa_simple_free'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::PulseInit()':
PulseAudioStream.cpp:(.text+0x466): undefined reference to `pa_simple_new'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::Write(void const*, unsigned long)':
PulseAudioStream.cpp:(.text+0x4fc): undefined reference to `pa_simple_write'
../AudioCommon/libaudiocommon.a(PulseAudioStream.cpp.o): In function `PulseAudio::PulseShutdown()':
PulseAudioStream.cpp:(.text+0x4e5): undefined reference to `pa_simple_free'
collect2: error: ld returned 1 exit status
make[2]: *** [Binaries/dolphin-emu] Error 1
make[1]: *** [Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all] Error 2
make: *** [all] Error 2

alucryd commented on 2013-02-04 23:16

Small update to clean up deps.

alucryd commented on 2013-02-04 22:43

@bluerider: Yes, and dolphin's code needs updating in this regard, but I don't think it is their priority at the moment, since 1.5 is still working fine.

bluerider commented on 2013-02-04 22:30

@Alucryd : I got an error regarding sf::SocketTCP. In SFML 2.0, this has been deprecated in favor of sf::TcpSocket. This affects the Netplay.h and NetPlayServer.cpp files.