Package Base Details: dolphin-emu-git

Git Clone URL: (read-only, click to copy)
Keywords: dolphin emu emulator game gamecube gui nintendo remote revolution triforce wii wiimote
Submitter: None
Maintainer: dpeukert
Last Packager: dpeukert
Votes: 107
Popularity: 0.20
First Submitted: 2011-08-20 13:05
Last Updated: 2021-01-10 20:26

Pinned Comments

dpeukert commented on 2020-04-10 12:34

The PKGBUILD for this package is hosted here (contributions are welcome!):

Latest Comments

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alucryd commented on 2014-07-07 09:30

zwastik: Can't reproduce here, is it still happening?

zwastik commented on 2014-07-06 03:19

I get this error:
Linking CXX executable ../../../Binaries/dolphin-emu
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.9.0/../../../../lib/ referencia a `x265_encoder_open_16' sin definir
collect2: error: ld devolvió el estado de salida 1
Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/build.make:1309: recipe for target 'Binaries/dolphin-emu' failed
make[2]: *** [Binaries/dolphin-emu] Error 1
CMakeFiles/Makefile2:610: recipe for target 'Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all' failed
make[1]: *** [Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all] Error 2
Makefile:147: recipe for target 'all' failed
make: *** [all] Error 2

alucryd commented on 2014-06-22 09:36

cemegginson: You can find a fixed wxgtk and nightly builds of dolphin on my repo.

cemegginson commented on 2014-06-21 23:25

@alucryd I'd like to confirm that I also experience the same issue as sudsbud, but with the prebuilt package on the repos since I still haven't managed to get this one to compile due to the GCC 4.9 issue or whatever it is that's keeping it from compiling.

alucryd commented on 2014-06-21 10:09

sudsbud: I can't reproduce this here on my laptop. I have bumblebee, using the intel driver or the nvidia blob works for me. I wouldn't say it's a driver issue, since there is no opengl involved when opening/closing the gamepad config window, but I have no idea where it could be coming from.

sudsbud commented on 2014-06-21 02:15

I got the same crash on nouveau, so my guess would be that it isn't driver related.

sudsbud commented on 2014-06-20 07:14

Yes, I do use the nvidia driver and have problems with every dolphin version I've tried. I talked to irc about it and someone suggested that it might be an nvidia driver problem ported over from the windows problem (driver version 334.89) with the opengl backend causing "frequent crashing."

I'm thinking about testing with my intel card just to make sure it's something in the driver and then I'll look into downgrading.

Anonymous comment on 2014-06-20 05:29

Yes, I've been experiencing this exact problem for some time now, and on the stable release (4.0.2) as well. Are you using the NVIDIA driver by any chance?

sudsbud commented on 2014-06-20 05:27

Do any of you reproduce these crashes?
1: open gamepad window -> close gamepad window -> open gamepad window = crash
2: open game -> close game -> open game = crash
3: open gamepad window -> open game = crash
4: run in gdb -> open game = crash

Anyone know about these and has a work around?

alucryd commented on 2014-06-19 10:09

Snowman hasn't showed up on IRC for a month, I still haven't got in touch with him, no activity on the bug report either. I'll shoot him an email when I find the time to take care of this, maybe next week, time is scarce these days.