Package Details: wesnoth-devel 1.15.14-1

Git Clone URL: (read-only, click to copy)
Package Base: wesnoth-devel
Description: development version of a turn-based strategy game on a fantasy world
Upstream URL:
Keywords: game strategy
Licenses: GPL
Submitter: valdar
Maintainer: valdar
Last Packager: valdar
Votes: 59
Popularity: 0.000000
First Submitted: 2007-02-28 22:40
Last Updated: 2021-06-21 20:05

Dependencies (19)

Required by (0)

Sources (8)

Latest Comments

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valdar commented on 2014-10-26 18:16

Updated to 1.11.18

valdar commented on 2014-10-14 11:37

Updated to 1.11.17

no boost patch need anymore

einsiedlerkrebs commented on 2014-10-13 14:53

md5sum wesnoth-1.11.17.tar.bz2

cockatricehunter commented on 2014-10-12 18:40

@valdar. Works like a charm.


valdar commented on 2014-10-12 13:46

Uploaded to support latest boost releae (1.56.0)

can you try this new version and let me know?

cockatricehunter commented on 2014-10-03 23:32

boost 1.56.0-1
icu 53.1-1

valdar commented on 2014-10-03 23:15

Can you give me the exact icu and boost version that you are using?
Anyway, I'm away from my arch machines till next saturday... I'll look in to it ASAP.

cockatricehunter commented on 2014-10-03 22:46

After a recent boost and icu update wesnoth-devel no longer works. While downgrading boost is fine, downgrading icu affects other programs (ex. firefox). Normally I would try to reinstall/re-compile but this time I came across this error:

g++ -o wesnoth -pthread -Wl,-O1,--sort-common,--as-needed,-z,relro build/release/game.o build/release/libwesnoth_extras.a build/release/lua/liblua.a build/release/libwesnoth_core.a build/release/libwesnoth_sdl.a build/release/libwesnoth.a build/release/libwesnoth_extras.a build/release/lua/liblua.a -L/usr/lib -lm -lboost_iostreams -lSDL -lSDL_net -lpthread -lboost_system -lpangocairo-1.0 -lpango-1.0 -lgobject-2.0 -lcairo -lfontconfig -lfreetype -lboost_program_options -lboost_regex -lSDL_ttf -lSDL_mixer -lvorbisfile -lSDL_image -lX11 -ldbus-1 -lfribidi -lglib-2.0
build/release/libwesnoth_extras.a(multiplayer_connect_engine.o): In function `mp::connect_engine::start_game_commandline(commandline_options const&)':
multiplayer_connect_engine.cpp:(.text+0xd7c9): undefined reference to `std::basic_ostream<char, std::char_traits<char> >& boost::operator<< <char, std::char_traits<char>, std::string>(std::basic_ostream<char, std::char_traits<char> >&, boost::optional<std::string> const&)'
collect2: error: ld returned 1 exit status
scons: *** [wesnoth] Error 1
scons: building terminated because of errors.

Any ideas? Is there a way to build this so that boost updates don't break this?

valdar commented on 2014-07-17 18:00

Updated to 1.11.16

valdar commented on 2014-06-30 08:05


ok I try what you suggested!