Package Details: veloren 0.9.0-2

Git Clone URL: (read-only, click to copy)
Package Base: veloren
Description: An open-world, open-source multiplayer voxel RPG
Upstream URL:
Keywords: game rpg veloren
Licenses: GPL3
Conflicts: veloren
Provides: veloren
Submitter: Mckol
Maintainer: Mckol
Last Packager: Mckol
Votes: 12
Popularity: 2.16
First Submitted: 2019-06-23 23:12
Last Updated: 2021-04-05 21:50

Latest Comments

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moshiur_rahman commented on 2021-04-07 08:17

veloren fails to build after the latest update.

error: could not compile `target-lexicon`

Caused by:
  process didn't exit successfully: `rustc --crate-name target_lexicon --edition=2018 /home/moshiur/.local/share/cargo/registry/src/ --error-format=json --json=diagnostic-rendered-ansi,artifacts --crate-type lib --emit=dep-info,metadata,link -C opt-level=3 -C linker-plugin-lto --cfg 'feature="default"' -C metadata=60de8968b0be00b7 -C extra-filename=-60de8968b0be00b7 --out-dir /home/moshiur/.cache/paru/clone/veloren/src/veloren/target/release/deps -L dependency=/home/moshiur/.cache/paru/clone/veloren/src/veloren/target/release/deps --cap-lints allow -C opt-level=2 -C target-cpu=native --cfg 'feature="rust_1_40"'` (signal: 11, SIGSEGV: invalid memory reference)
warning: build failed, waiting for other jobs to finish...
error: build failed
==> ERROR: A failure occurred in build().
:: Packages failed to build: veloren-0.9.0-2

Mckol commented on 2021-02-06 22:46

A few updates:

  1. I've fixed the build in a clean environment, the log provided by Nukesor proved very helpful, as it mentioned the needed file libudev.pc, and I could use pacman -F libudev.pc to find the package that owned it, which turned out to be systemd.

  2. As per kiankasad's suggestion, I've started using the .desktop and icon files provided by the source tree, in addition to that I've included the provided .metainfo.xml file.

I've also applied these to veloren-git.

Mckol commented on 2021-02-06 20:40

What is the error? Did you try following the troubleshooting section of the veloren book?

Neko-san commented on 2021-02-02 22:44

I attempted to run the game after an update from this package and it crashes on startup :/

kiankasad commented on 2021-01-16 05:08

Veloren includes a desktop file in the source tree. It's assets/voxygen/net.veloren.veloren.desktop. Therefore there doesn't need to be one included with the AUR package.

If there's a reason not to use that one, then the extension should be removed from the Icon entry. It should look like this:


Both suggestions also apply to the veloren-git package as well.

Nukesor commented on 2021-01-15 15:05

The build fails in a clean environment:

Caused by:
  process didn't exit successfully: `/build/veloren/src/veloren/target/release/build/libudev-sys-c475c542b84a22e1/build-script-build` (exit code: 101)
  --- stdout

  --- stderr
  thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: "`\"pkg-config\" \"--libs\" \"--cflags\" \"libudev\"` did not exit successfully: exit code: 1\n--- stderr\nPackage libudev was not found in the pkg-config search path.\nPerhaps you should add the directory containing `libudev.pc\'\nto the PKG_CONFIG_PATH environment variable\nPackage \'libudev\', required by \'virtual:world\', not found\n"', /build/.cargo/registry/src/
  note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
warning: build failed, waiting for other jobs to finish...
error: build failed

I also tried to add libudev0-shim as a makedepend, but this didn't resolve the issue

Mckol commented on 2020-06-10 11:34

Added python as makedepend

SolarAquarion commented on 2020-06-09 22:51

python is a makedepend

Mckol commented on 2019-08-11 12:59

I've ended up taking some ideas from your PKGBUILD (install is really convenient for binaries since it makes them executable by default) and the dependencies (thanks a lot for that) and incorporating that into the current pkgbuild, I'll upload it soon as I'm still not entirely done and testing some stuff

flacks commented on 2019-08-09 00:37

You're welcome - Haha, everyone has their own formatting style. I just do what I think looks and works best with a focus on minimalism/KISS. The real important things to note, though, are 1) complete depends and makedepends arrays, and 2) a new veloren-chat-cli binary that gets built. If you only do a cargo build from the root workspace (as in build() below), you'll build all three of this release's binaries. Re: veloren-git, you can credit me if you think it's appropriate! :)