Package Details: unreal-engine 4.25.4-3

Git Clone URL: (read-only, click to copy)
Package Base: unreal-engine
Description: A 3D game engine by Epic Games which can be used non-commercially for free.
Upstream URL:
Keywords: 3D engine game UE4 Unreal
Licenses: custom:UnrealEngine
Submitter: acerix
Maintainer: acerix (zerophase, Shatur)
Last Packager: Shatur
Votes: 57
Popularity: 0.92
First Submitted: 2016-05-01 18:37
Last Updated: 2020-11-21 02:34

Latest Comments

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acxz commented on 2020-01-26 19:50

I still receive the error with vulkan-icd-loader installed. Also installed spirv-tools on top of that and still get the same error.

Shatur commented on 2020-01-26 17:07

@acxz, I think you need to comment out Vulkan also in the same section to launch the engine in OpenGL mode. I have the following Vulkan-related packages installed: vulkan-icd-loader, spirv-tools. Could you install these packages one by one to let us know which one is needed to work?

acxz commented on 2020-01-26 17:02

@Shatur p sure, its a 940MX. Still getting the same error after the uncomment.

Shatur commented on 2020-01-26 16:50

@acxz, are you sure your graphics card supports Vulkan? You can open the unreal-engine/Engine/Config/BaseEngine.ini file and uncomment + TargetedRHIs = GLSL_430.

acxz commented on 2020-01-26 15:53

Hey guys, Unreal finally installed for me (such a beast). BUt when trying to launch /opt/unreal-engine/Engine/Binaries/Linux/UE4Editor I get the following error on a popup dialog:

Cannot find a compatible Vulkan device or driver. Try updating your video driver to a more recent version and make sure your video card supports Vulkan.

I have nvidia-utils installed, do I need a specific vulkan package?

I can run the other exe, /opt/unreal-engine/Engine/Binaries/Linux/UnrealFrontend

Shatur commented on 2020-01-26 09:22

@zerophase, sorry I already deleted it :(

zerophase commented on 2020-01-26 00:55

@shatur What happens in the logs when the engine crashes for you?

Shatur commented on 2020-01-22 09:08

@zerophase, sorry for big delay. With this patched version, I can’t create / open projects in C++, the engine crashes (Blueprint projects work) :(

Also by creating PerforceBuild.txt you not only disabled the download of the toolchain, but also enabled Perforce build, which is intended for sharing the cache between computers.

I suggest using the provided Clang. Unreal Engine downloads a lot of dependencies that exists in repos (OpenSSL, GoogleTest, zlib, etc.), so adding +1 does not matter, but will provide stability.

zerophase commented on 2020-01-10 18:45

Ok, the ispc issue does not impact us yet. It only seems to matter for 4.25.

UPDATE: Going to be a little git longer. Getting compile errors that do not occur with the latest dev build.

Shatur commented on 2020-01-10 07:45

@zerophase, good news, I can test it.