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Package Details: unreal-engine 4.25.4-3
Git Clone URL: | https://aur.archlinux.org/unreal-engine.git (read-only, click to copy) |
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Package Base: | unreal-engine |
Description: | A 3D game engine by Epic Games which can be used non-commercially for free. |
Upstream URL: | https://www.unrealengine.com/ |
Keywords: | 3D engine game UE4 Unreal |
Licenses: | |
Submitter: | acerix |
Maintainer: | acerix (zerophase, Shatur) |
Last Packager: | Shatur |
Votes: | 57 |
Popularity: | 0.92 |
First Submitted: | 2016-05-01 18:37 |
Last Updated: | 2020-11-21 02:34 |
Dependencies (15)
- icu (icu-git, icu-git-static)
- lld (llvm-toolchain-nightly-bin, llvm-git)
- python (python-dbg)
- sdl2 (sdl2-ime-support, sdl2-rbp-bin, sdl2-hidpi-hg, sdl2-rpi, sdl2-nox, sdl2-nox-git, sdl2-minimal-git, sdl2-minimal-x11-git, sdl2-git)
- xdg-user-dirs
- dos2unix (dos2unix-git) (make)
- git (git-git) (make)
- mono (mono48, mono-alpha, mono-beta, mono-stable, mono-visualstudio, mono-git, mono-alt-csc, mono5, mono-nightly) (make)
- openssh (openssh-hpn-git, openssh-git, openssh-gssapi, openssh-selinux, openssh-hpn) (make)
- clion (optional) – IDE for projects
- cmake (cmake-git) (optional) – build system for projects
- codelite (codelite-git, codelite-bin) (optional) – IDE for projects
- kdevelop (kdevelop-git) (optional) – IDE for projects
- qt5-base (qt5-base-git, qt5-base-fractional-fix, qt5-base-headless) (optional) – qmake build system for projects
- qtcreator (qtcreator36, qtcreator42, qtcreator41, qtcreator-git, qtcreator-prerelease) (optional) – IDE for projects
Latest Comments
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acxz commented on 2020-01-26 19:50
I still receive the error with
vulkan-icd-loader
installed. Also installedspirv-tools
on top of that and still get the same error.Shatur commented on 2020-01-26 17:07
@acxz, I think you need to comment out Vulkan also in the same section to launch the engine in OpenGL mode. I have the following Vulkan-related packages installed:
vulkan-icd-loader
,spirv-tools
. Could you install these packages one by one to let us know which one is needed to work?acxz commented on 2020-01-26 17:02
@Shatur p sure, its a 940MX. Still getting the same error after the uncomment.
Shatur commented on 2020-01-26 16:50
@acxz, are you sure your graphics card supports Vulkan? You can open the
unreal-engine/Engine/Config/BaseEngine.ini
file and uncomment+ TargetedRHIs = GLSL_430
.acxz commented on 2020-01-26 15:53
Hey guys, Unreal finally installed for me (such a beast). BUt when trying to launch
/opt/unreal-engine/Engine/Binaries/Linux/UE4Editor
I get the following error on a popup dialog:I have
nvidia-utils
installed, do I need a specific vulkan package?I can run the other exe,
/opt/unreal-engine/Engine/Binaries/Linux/UnrealFrontend
Shatur commented on 2020-01-26 09:22
@zerophase, sorry I already deleted it :(
zerophase commented on 2020-01-26 00:55
@shatur What happens in the logs when the engine crashes for you?
Shatur commented on 2020-01-22 09:08
@zerophase, sorry for big delay. With this patched version, I can’t create / open projects in C++, the engine crashes (Blueprint projects work) :(
Also by creating PerforceBuild.txt you not only disabled the download of the toolchain, but also enabled Perforce build, which is intended for sharing the cache between computers.
I suggest using the provided Clang. Unreal Engine downloads a lot of dependencies that exists in repos (OpenSSL, GoogleTest, zlib, etc.), so adding +1 does not matter, but will provide stability.
zerophase commented on 2020-01-10 18:45
Ok, the ispc issue does not impact us yet. It only seems to matter for 4.25.
UPDATE: Going to be a little git longer. Getting compile errors that do not occur with the latest dev build.
Shatur commented on 2020-01-10 07:45
@zerophase, good news, I can test it.