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Package Details: unreal-engine 4.25.4-3
Git Clone URL: | https://aur.archlinux.org/unreal-engine.git (read-only, click to copy) |
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Package Base: | unreal-engine |
Description: | A 3D game engine by Epic Games which can be used non-commercially for free. |
Upstream URL: | https://www.unrealengine.com/ |
Keywords: | 3D engine game UE4 Unreal |
Licenses: | |
Submitter: | acerix |
Maintainer: | acerix (zerophase, Shatur) |
Last Packager: | Shatur |
Votes: | 57 |
Popularity: | 0.89 |
First Submitted: | 2016-05-01 18:37 |
Last Updated: | 2020-11-21 02:34 |
Dependencies (15)
- icu (icu-git-static, icu-git)
- lld (llvm-toolchain-nightly-bin, llvm-git)
- python (python-dbg)
- sdl2 (sdl2-ime-support, sdl2-rbp-bin, sdl2-hidpi-hg, sdl2-rpi, sdl2-nox, sdl2-nox-git, sdl2-minimal-git, sdl2-minimal-x11-git, sdl2-git)
- xdg-user-dirs
- dos2unix (dos2unix-git) (make)
- git (git-git) (make)
- mono (mono48, mono-alpha, mono-beta, mono-stable, mono-visualstudio, mono-git, mono-alt-csc, mono5, mono-nightly) (make)
- openssh (openssh-hpn-git, openssh-git, openssh-gssapi, openssh-selinux, openssh-hpn) (make)
- clion (optional) – IDE for projects
- cmake (cmake-git) (optional) – build system for projects
- codelite (codelite-git, codelite-bin) (optional) – IDE for projects
- kdevelop (kdevelop-git) (optional) – IDE for projects
- qt5-base (qt5-base-git, qt5-base-fractional-fix, qt5-base-headless) (optional) – qmake build system for projects
- qtcreator (qtcreator36, qtcreator42, qtcreator41, qtcreator-git, qtcreator-prerelease) (optional) – IDE for projects
Latest Comments
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acxz commented on 2020-01-26 21:40
Do you think it could be because of
yay
? I really doubt it tho. Can you show me the console output you get when launchingUE4Editor
. I would like to see what it should do.Shatur commented on 2020-01-26 21:33
@acxz, it is very strange that this path is used, usually it should create files in
/opt
.acxz commented on 2020-01-26 21:31
Since I don't want to go through the download again. I just renamed the folder. However, I am still getting the same error, with the same references to the
/home/acxz/.cache/yay/unreal-engine
path.Shatur commented on 2020-01-26 21:14
@acxz, you don't need to run as with root previlegies. Try to remove
/home/acxz/.cache/yay/unreal-engine/
.Yes, it's okay.
acxz commented on 2020-01-26 20:59
Trying to run it as sudo results in
Refusing to run with root privileges
. Do I need to add my user to a certain group?Why is the install trying to create a in
/opt
, shouldn't is be in$pkgbase/opt
? https://gist.github.com/acxz/9b5fb820f330a2d86309ee263a79154b#file-ue4editor-launch-output-txt-L9Shatur commented on 2020-01-26 20:48
@acxz, now you have something wrong with permissions.
acxz commented on 2020-01-26 20:44
Thanks, okay so now when I run
/opt/unreal-engine/Engine/Binaries/Linux/UE4Editor
again, I get the following a seg fault. Here is the console output: https://gist.github.com/acxz/9b5fb820f330a2d86309ee263a79154bShatur commented on 2020-01-26 20:36
@acxz, You have 940MX, but you use the integrated Intel graphics. Try Optimus Manager to set up discrete graphics.
acxz commented on 2020-01-26 20:32
This is the output:
Welp, I guess I need it to use my NVIDIA GPU. Let me try something. EDIT: Okay now I am getting this:
Shatur commented on 2020-01-26 20:25
@acxz, could you show me
glxinfo | grep vendor
?