Package Details: supertuxkart-git 20687+17942-1

Git Clone URL: https://aur.archlinux.org/supertuxkart-git.git (read-only)
Package Base: supertuxkart-git
Description: A kart racing game featuring Tux and his friends - development version
Upstream URL: http://supertuxkart.sourceforge.net/
Keywords: game
Licenses: cc-by-sa-3.0
Conflicts: supertuxkart
Replaces: supertuxkart-cmakesvn, supertuxkart-svn
Submitter: donny
Maintainer: donny
Last Packager: donny
Votes: 19
Popularity: 0.031406
First Submitted: 2014-01-20 07:32
Last Updated: 2019-01-12 21:13

Latest Comments

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donny commented on 2014-11-15 21:10

Package has been updated. Compilation and installation works again.

donny commented on 2014-09-14 07:45

Thanks, package updated.

mteufel commented on 2014-09-07 11:46

libGLEW is a required dependency now, could you add it to the PKGBUILD? (See http://forum.freegamedev.net/viewtopic.php?f=17&t=5802 )

mabier commented on 2014-05-10 01:29

I installed both a 32-bit version and a 64-bit version, both of them can be run from the build dir, but the brightness level (or may be it shall be called the gamma level of the picture) are too great and I can not see the sorrounding objects clearly in both cases. the glare hurts my eyes and it is not playable.

mabier commented on 2014-05-10 01:27

I installed it on both a 32-bit version and a 64-bit version, both of them can be run from the build dir, but the brightness level (or may be it shall be called the gamma level of the picture) are too great and I can not see the sorrounding objects clearly in both cases. the glare hurt my eyes and it is not playable.

donny commented on 2014-05-07 05:43

Fixed the svn repo, thanks for the comment. However, the installation is currently broken. You can run the game directly from the build dir, e.g.

${srcdir}/stk-code/build/bin/supertuxkart

RazZziel commented on 2014-05-06 21:03

According to http://supertuxkart.sourceforge.net/Installation#Build_from_source, the assets repo seems to be https://svn.code.sf.net/p/supertuxkart/code/stk-assets instead of svn+https://svn.code.sf.net/p/supertuxkart/code/main/trunk

ChemBro commented on 2014-05-06 21:00

I get it now, there are 2 repos at the moment. The git-repo for the code itself, the svn-repo for the assets. SuperTuxKart works only with both repos, according to their website. So it should be clear, why this package doesn't work.

RazZziel commented on 2014-05-06 20:53

It's able to find some of that stuff when run from inside /usr/share/supertuxkart, but still fails in the end

[info ] [FileManager]: Asset 0 will be loaded from 'data/challenges/'.
[info ] [FileManager]: Asset 1 will be loaded from 'data/fonts/'.
[info ] [FileManager]: Asset 2 will be loaded from 'data/gfx/'.
[info ] [FileManager]: Asset 3 will be loaded from 'data/grandprix/'.
[info ] [FileManager]: Asset 4 will be loaded from 'data/gui/'.
[info ] [FileManager]: Asset 5 will be loaded from 'data/models/'.
[warn ] [FileManager]: Directory 'music' not found, aborting.
[warn ] [FileManager]: Directory 'sfx' not found, aborting.
[info ] [FileManager]: Asset 8 will be loaded from 'data/shaders/'.
[info ] [FileManager]: Asset 9 will be loaded from 'data/skins/'.
[warn ] [FileManager]: Directory 'textures' not found, aborting.
[info ] [FileManager]: Asset 11 will be loaded from 'data/po/'.
[fatal ] [FileManager]: Not all assets found - aborting.

ChemBro commented on 2014-05-06 20:34

I have the same warning as x-f. So what now?