Package Details: slic3r-bin 1.3.0-3

Git Clone URL: https://aur.archlinux.org/slic3r-bin.git (read-only, click to copy)
Package Base: slic3r-bin
Description: Open Source toolpath generator for 3D printers
Upstream URL: http://www.slic3r.org
Licenses: AGPL3
Conflicts: slic3r, slic3r-bin, slic3r-git
Provides: slic3r
Submitter: DaZ
Maintainer: nixi
Last Packager: nixi
Votes: 31
Popularity: 0.52
First Submitted: 2013-06-05 21:20
Last Updated: 2019-09-17 07:29

Latest Comments

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nixi commented on 2019-09-17 07:31

Fixed. Thanks for the heads-up. The URL has not changed, but the official download location is inaccessible. I have reverted the source path back to the GitHub mirror.

neo2001 commented on 2019-09-14 12:00

Download URL has changed to: https://github.com/slic3r/Slic3r/releases/download/1.3.0/slic3r-1.3.0-linux-x64.tar.bz2

Same checksum, only different location.

nixi commented on 2018-11-05 12:15

Are you sure you are referring to the correct package and/or the current PKGBUILD version? As of now the PKGBUILD only has two sha256 sums specified, one per source. It is working without issues.

yar commented on 2018-11-04 18:16

Hashes are all messed up. It says md5sums where it should say sha256sums, and even then the third entry is still wrong. Please replace with:

sha256sums=('23761e32aca057de12e940fca097bcfef5a1efea9ff4998f8aa9fd58241db6dd' '332ef39aab3893622df7027b98d7deef424cb9563b458e13a129ef687a899cdd' '0286d609206aa929bcad30542a22dae17edb5286120f841770517170ee8b045a')

doragasu commented on 2018-01-27 09:10

Maybe I was missing a dependency. Tried reinstalling drivers without success. Then I built the non-binary package (slic3r), and it's working.

EDIT: OK, it was not really fixed, slic3r was starting this time, but I did not get the 3D views, and the problem was still there (I only got the 2D view working). But finally I found a fix for my setup, I have to launch slic3r preloading the nvidia GL library:

$ LD_PRELOAD=/usr/lib/nvidia/libGL.so.1 slic3r

I do not know why with slic3r I have to do this. By default slic3r loads /usr/lib/libGL.so.1 from libglvnd package, that is supposed to redirect calls to the nvidia library, but it looks like for slic3r libglvnd is not working properly.

doragasu commented on 2018-01-25 12:49

I will give it another try. Thanks for testing and for the feedback!

nixi commented on 2018-01-25 11:19

I have tested this on two fresh installations and it works fine, albeit it was on intel and amd gpus. I have no intel machine to test this with at the moment. Considering that neither the source nor the pkgbuild changed recently, this probably is not a pkgbuild issue.

Make sure your drivers are correctly installed. For instance, nvidia drivers on one machine refused to work with vr applications even though they worked with other programs. When I reinstalled them, it worked...

doragasu commented on 2018-01-21 20:48

I cannot get it to run:

slic3r libGL error: No matching fbConfigs or visuals found libGL error: failed to load driver: swrast Segmentation fault (core dumped)

I am using nVidia privative drivers (340 legacy branch). OpenGL drivers work perfect for other OpenGL applications like glxgears, KiCad, FreeCAD, etc.

Salamandar commented on 2016-10-03 23:47

Yeah, because you (very, very, very often) need the GUI to configure Slic3r. An advanced user will be very annoyed by the non-dependency, a basic user will be completely lost.

nixi commented on 2016-07-17 16:52

Are those essential? The program should work in CLI without them. Should I list them as optional dependencies?