Package Details: pcsxr-git 1.9.94.r1697.6484236c-1

Git Clone URL: https://aur.archlinux.org/pcsxr-git.git (read-only, click to copy)
Package Base: pcsxr-git
Description: A Sony PlayStation emulator based on the PCSX-df Project
Upstream URL: https://github.com/pcsxr/PCSX-Reloaded/tree/master/pcsxr
Licenses: GPL
Conflicts: pcsx-df, pcsxr
Provides: pcsxr
Replaces: pcsxr-svn
Submitter: alucryd
Maintainer: tallero
Last Packager: tallero
Votes: 44
Popularity: 0.153094
First Submitted: 2016-08-16 19:25
Last Updated: 2020-01-29 23:41

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Sources (1)

Latest Comments

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kenzanin commented on 2020-01-31 05:10

@tallero. you right, i try to build without glfw and i still can play ff9. thanks.

tallero commented on 2020-01-30 00:02

Like in epsxe, retroarch and gnome-games it still crashes in Generator Room level loading in Crash Bandicoot.

tallero commented on 2020-01-29 23:43

@kenzanin fixed using your suggestion. I have not included linking to glfw because it seemed that restricts the program to work on either X11 or Wayland, while not including it make it work on both, am I right? (glfw-x11 conflicts with glfw-wayland)

kenzanin commented on 2020-01-29 18:06

my working BUILDPKG config

build() { cd pcsxr/pcsxr/build

cmake .. \ -DCMAKE_BUILD_TYPE='Release' \ -DCMAKE_INSTALL_PREFIX='/usr' \ -DCMAKE_INSTALL_LIBDIR='/usr/lib' \ -DSND_BACKEND='pulse' \ -DENABLE_CCDDA='ON' \ -DUSE_LIBARCHIVE='ON' \ -DUSE_LIBCDIO='ON' \ -DUSE_LIBARCHIVE:BOOL="1" \ -DCMAKE_C_FLAGS_RELEASE:STRING="-O2 -DNDEBUG -mtune=native -pipe -I/usr/include/harfbuzz/ -lglfw -lGLU -lGL " \ -DCMAKE_CXX_FLAGS_RELEASE:STRING="-O2 -DNDEBUG -mtune=native -pipe -I/usr/include/harfbuzz/ -lglfw -lGLU -lGL " \ -DOpenGL_GL_PREFERENCE:STRING="GLVND" make -j4 }

tallero commented on 2020-01-26 04:18

not building due to https://bbs.archlinux.org/viewtopic.php?id=248498

CarterCox commented on 2018-04-08 02:28

Oh man, this works! The non-development version actually doesn't! Thank goodness.

michelesr commented on 2017-12-03 02:11

I had issues with pcsxr crashing when using XVideo driver (libDFXVideo.so). I managed to get it working again by changing -DCMAKE_BUILD_TYPE from 'Release' to 'RelWithDebInfo'.

ozgursarier commented on 2017-10-28 03:55

@dantob: Thanks for advice. I've applied that.
CD-R plugin is working now.

gfurst commented on 2017-10-28 03:36

I don't get it, seems messed up, plugins doesn't show up at first, and if you point it to the folder they're located (/usr/lib/games/psemu?) they still wont work or open configuration windows?

Is this still being worked on, or better try for another emulator?

dantob commented on 2017-07-01 17:23

I needed sed this to properly link libDFCdrom against system libcdio

sed -i 's/iso9660/cdio/' cmake/FindCdio.cmake