Package Details: osu-lazer-git 2020.317.0.r26.9b029fa9e-1

Git Clone URL: https://aur.archlinux.org/osu-lazer-git.git (read-only, click to copy)
Package Base: osu-lazer-git
Description: An open source, free-to-win rhythm game
Upstream URL: https://github.com/ppy/osu
Keywords: game lazer osu peppy ppy rhythm
Licenses: MIT
Conflicts: osu-lazer
Provides: osu-lazer
Submitter: ammonaur
Maintainer: huupoke12
Last Packager: huupoke12
Votes: 34
Popularity: 1.45
First Submitted: 2017-03-25 04:24
Last Updated: 2020-03-18 04:17

Pinned Comments

huupoke12 commented on 2020-01-08 10:57

I have rewritten this package, please report any problems which are not upstream issues. Just rebuild this package when you want to upgrade to a new version. And if you can improve this package, please post them or email me.

By the way, if you want to import beatmaps from osu!stable, try making a soft link to the osu!stable folder as mentioned here: https://github.com/ppy/osu/issues/6751#issuecomment-550565164

Latest Comments

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chbinnc commented on 2017-05-18 15:16

When building the app, there is some error with SharpCompress. Changing the package name `sharpcompress.0.15.2` to `SharpCompress.0.15.2` in /path/to/osu/packages solves the problem.

Edit:
Thx Op for the suggestion. Also when I built the app in the second time, nuget instead checked packages in `/home/username/.local/share/NuGet/Cache` instead, so if you still can't build the app, you may try to rename `sharpcompress.0.15.2.nupkg` in that folder to `SharpCompress.0.15.2.nupkg`.

ammonaur commented on 2017-05-15 23:43

Changed.

Nairaner commented on 2017-05-15 18:25

Can you change dependency libglvnd to libgl, because some drivers in AUR (mesa-git) don't yet use libglvnd?

monotykamary commented on 2017-05-02 07:11

I'll add this for reference, seeing that I was not able to search for it:

- use `mono /usr/lib/osu-lazer/'osu!.exe' /path/to/beatmap.osz` to add beatmaps; osu-lazer will open an empty notification panel if path is incorrect

- osu!lazer beatmap directory is `$HOME/.local/share/osu/beatmaps`

- nuget may download SharpCompress as a lowercase folder. My workaround is adding `mv packages/sharpcompress.0.15.2 packages/SharpCompress.0.15.2` in PKGBUILD after `nuget restore` to fit directory hint in osu.Game.csproj.