Package Details: openrct2-git r19968.0ae86d055-1

Git Clone URL: (read-only, click to copy)
Package Base: openrct2-git
Description: Open source re-implementation of Roller Coaster Tycoon 2 (requires full copy of the game)
Upstream URL:
Licenses: GPL3
Conflicts: openrct2
Provides: openrct2
Submitter: grahamedgecombe
Maintainer: grahamedgecombe
Last Packager: grahamedgecombe
Votes: 25
Popularity: 0.000000
First Submitted: 2014-05-27 09:56
Last Updated: 2020-09-21 18:06

Latest Comments

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janisozaur commented on 2018-03-06 16:12

We are aware of this and will have a fix soonish.

Upstream discord-rpc changed file name in one of their latest commits (discord-rpc.h -> discord_rpc.h) and to fix it you simply need to rename the relevant include. We have not changed the file name upstream yet because we are updating Windows' libraries at the same time.

Note that you can also choose to not use discord-rpc at all if you don't want to or use slightly older commit of it.

jfernandz commented on 2018-03-06 16:05

I've got issues with discord_register.h after your fix:

[  8%] Building CXX object CMakeFiles/libopenrct2.dir/src/openrct2/network/DiscordService.cpp.o
/home/wyre/AUR/openrct2-git/src/openrct2-git/src/openrct2/network/DiscordService.cpp:19:10: fatal error: discord-rpc.h: No such file or directory
 #include <discord-rpc.h>

grahamedgecombe commented on 2018-02-10 22:22

thanks, fixed

janisozaur commented on 2018-02-10 21:57

The PKGBUILD seems to be broken: rmdir: failed to remove '/home/janisozaur/.cache/pacaur/openrct2-git/pkg/openrct2-git/usr/include': Directory not empty

Indeed, there is a lone file discord_register.h.

grahamedgecombe commented on 2017-11-17 10:23

thanks, I've added discord-rpc

janisozaur commented on 2017-11-15 21:37 adds optional support for Discord Rich Presence. To enable clone into the root directory, it will get detected automatically.

I have not seen it stated explicitly anywhere, but it looks like running a discord client is required for this feature to work.

Synthead commented on 2017-10-04 04:19

OpenRCT2 segfaults after upgrading sdl2 to 2.0.6-1. It works fine with sdl2 version 2.0.5-4. I filed an issue for this here ( and thought I'd drop a note here, too.

janisozaur commented on 2017-08-09 21:35

The already merged changes the build process a little. You can now use CMake-standard option "BUILD_SHARED_LIBS" to request libraries (just the ones added with add_library() – in our case only libopenrct2) to be linked in a shared way. By default it is off, which results in static library.

I will also be making a 0.1.1 release momentarily.

American_Jesus commented on 2017-07-29 15:48

Fails to install:
error: failed to commit transaction (conflicting files)
openrct2-git: /usr/lib64 exists in filesystem

Requires "-DCMAKE_INSTALL_LIBDIR=/usr/lib"

janisozaur commented on 2017-06-26 09:17

We have finished splitting up the logic from the UI and now offer libopenrct2 that doesn't require SDL2. The UI layer on top of it is still tied into the library very much, but it is a step forward.

Also, we have openrct2-cli target, disabled by default, that can only launch in headless mode, but shouldn't require SDL2 either. It can be used for hosting multiplayer games on truly headless servers without having to install SDL2, which pulls in Mesa, which pulls in…

For a while now we've had few tests in our codebase, I've seen other packages enable and run tests when building. I'll leave enabling them for your consideration. Just pass `-DWITH_TESTS=on` to cmake, then after you're done with `make all`, do `make test`. Do note it will download gtest.