Package Details: opencl-amd-polaris 19.50.967956-1

Git Clone URL: https://aur.archlinux.org/opencl-amd-polaris.git (read-only, click to copy)
Package Base: opencl-amd-polaris
Description: OpenCL userspace driver as provided in the amdgpu-pro driver stack. This package is intended to work along with the free amdgpu stack. Last known working version for Polaris GPUs.
Upstream URL: http://www.amd.com
Licenses: custom:AMD
Conflicts: amdgpocl, opencl-amd, opencl-amdgpu-pro-orca, rocm-opencl-runtime
Provides: opencl-amdgpu-pro-orca=19.50.967956, opencl-driver
Submitter: kode54
Maintainer: kode54
Last Packager: kode54
Votes: 3
Popularity: 1.07
First Submitted: 2021-01-05 05:29
Last Updated: 2021-01-05 05:29

Required by (26)

Sources (1)

Pinned Comments

kode54 commented on 2021-03-21 02:23

Actually, I am planning to delete this package. I found that the incompatibility I was experiencing was with the software itself.

Blender Cycles is broken on AMDGPU. It will lock up with an endless stream of VM faults, even on the latest version.

Luxrender is also broken on AMDGPU. It will just lock up the entire X or Wayland session, locking up the GPU until the machine is remotely rebooted.

But guess what? Crapto currency miners work just fine. Guess we know who knows how to make working OpenCL code and verify that it continues to function on a wide variety of hardware.

kode54 commented on 2021-01-05 05:35

Please do not flag this package out of date, this is an archival version for old hardware. Unless you have some evidence of newer versions fully functioning on the equivalent of my test hardware, an RX 480 with 8GB of VRAM, doing an exact functionality test: rendering the Blender demo scene for the 2.81 splash logo, "The Junk Shop", successfully, without either crashing or just locking up indefinitely. This test requires 8GB of VRAM and a bare minimum of 6.7GB of free system memory.

Latest Comments

sperg512 commented on 2021-03-24 15:06

Because of inconsistent results, this package should at least be kept, even if unmaintained. Considering how many people have Polaris GPUs that need to use opencl-amd and Polaris GPUs sometimes just don't like to work with the latest versions, having this package is a good fallback option for those users.

mowcat commented on 2021-03-22 20:35

The Blender VM fault was down to a shader failing to compile, was patched in llvm-11.1

Blender 2.92 is currently working fine with opencl-amd 20.50.1232447-4 on Polaris 10

I don't know about luxrender I'm afraid.

quimkaos commented on 2021-03-21 02:32

i didn't test with blender yet... it was working fine with 20.45, at least with cycles... with this package i can at least game and mine. :p

kode54 commented on 2021-03-21 02:23

Actually, I am planning to delete this package. I found that the incompatibility I was experiencing was with the software itself.

Blender Cycles is broken on AMDGPU. It will lock up with an endless stream of VM faults, even on the latest version.

Luxrender is also broken on AMDGPU. It will just lock up the entire X or Wayland session, locking up the GPU until the machine is remotely rebooted.

But guess what? Crapto currency miners work just fine. Guess we know who knows how to make working OpenCL code and verify that it continues to function on a wide variety of hardware.

quimkaos commented on 2021-03-21 01:30

I was using the AUR opencl-amd with a RX580 8GB and it was working until the version 20.45. It broke with the 20.50 version. I didn't even knew that i needed to use the Polaris version. Maybe this package can be updated to 20.45, although i didn't made any performance testing. (this is only a suggestion)

ThomasZeGerman commented on 2021-01-17 19:29

Thanks for doing this, really convenient. It's terrible that up to date version doesn't work on the most popular AMD GPUs.

kode54 commented on 2021-01-05 05:35

Please do not flag this package out of date, this is an archival version for old hardware. Unless you have some evidence of newer versions fully functioning on the equivalent of my test hardware, an RX 480 with 8GB of VRAM, doing an exact functionality test: rendering the Blender demo scene for the 2.81 splash logo, "The Junk Shop", successfully, without either crashing or just locking up indefinitely. This test requires 8GB of VRAM and a bare minimum of 6.7GB of free system memory.