Package Details: meshlab 2016.12-10

Git Clone URL: (read-only)
Package Base: meshlab
Description: System for processing and editing of unstructured 3D models arising in 3D scanning (qt5 version)
Upstream URL:
Keywords: 3d mesh pointcloud scan surface-reconstruction
Licenses: GPL2
Provides: meshlab
Submitter: net147
Maintainer: bartus (net147, dejavu)
Last Packager: bartus
Votes: 101
Popularity: 0.193444
First Submitted: 2009-10-04 10:58
Last Updated: 2018-12-16 18:26

Pinned Comments

bartus commented on 2019-04-10 11:42

Please report issues and patches to

Latest Comments

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dejavu commented on 2017-01-11 02:29

Nice, thank you!

bartus commented on 2017-01-09 22:44

I made it ( dirty and hacky :) but seams to work, at least for me. Haven't been testing this solution extensively, bugs are expected. Please test and report if working fine for you.

bartus commented on 2017-01-07 14:38

Most of those are known issues ( io_txt and screedenpoisson already fixed in git ).
Works here on vbox and qemu.

dejavu commented on 2017-01-07 13:11

Oh, if some paths in the source code have to be patched/changed, than it would be more work than I have expected and probably it's not worth it?!
Another question, have you created the patches regarding "" and the "cpp11_abs". It would be nice to report that upstream (GitHub), because that are trivial changes. I could also report it, if you are the author of those patches.
I guess bartus can't do anything against that. It would be better to report it on GitHub ;-). I have also encountered the progress bar issue. It occurs only if it does not detect the video memory, starting it using my Intel card the bar remains, on my NVIDIA it shows the video memory.

net147 commented on 2017-01-07 11:01

When I launch MeshLab, the graphics window shows as black. I have to go to File > New Empty Project and then close the project for it to display properly. Also, there is an indeterminate progress bar at the bottom right which keeps moving around left-to-right-to-left-to-right-etc.

This occurs on 2 systems - one with Intel graphics and one with software rendering in VirtualBox (export LIBGL_ALWAYS_SOFTWARE=1).

bartus commented on 2017-01-07 03:21

Saw fedora have meshlab in /usr (patched paths to shaders/plugins; should be working here to).

dejavu commented on 2017-01-06 23:45

Thanks, compilation worked fine.
Nice idea to replace most or all external dependencies with additional packages.
One thing would could be probably improved is to install the package into the /usr folder instead of /opt.

bartus commented on 2017-01-06 23:06

@net147, @dejavu, @chocopuff
I usurp the package :) Now it's a clone of my 'meshlab-git' package with according fragments added to source definitions.

chocopuff commented on 2017-01-06 06:17

@dejavu please do help maintain it. I checked the commit changes and there was a revert back to 1.3.3. I'm confused as to why that was. I haven't had the time since to look into it. Thanks!

dejavu commented on 2017-01-06 01:44

@chocopuff: You have adapted the package recently but haven't updated it yet. Should I take it, or do you have time to maintain it?