Package Details: maya 2022.0-1

Git Clone URL: https://aur.archlinux.org/maya.git (read-only, click to copy)
Package Base: maya
Description: Autodesk Maya 3D Animation, Modelling, Simulation and Rendering Software
Upstream URL: http://www.autodesk.com/products/maya/overview
Keywords: Autodesk Maya
Licenses: custom
Submitter: aquarius
Maintainer: aquarius (kokokoshka, galaxy0419)
Last Packager: galaxy0419
Votes: 19
Popularity: 0.35
First Submitted: 2016-07-25 19:14
Last Updated: 2021-06-24 10:02

Dependencies (28)

Sources (1)

Pinned Comments

galaxy0419 commented on 2020-11-30 03:34

Installation Instructions:
Autodesk Maya has updated the EULA for education version, see here for more info.

To get the latest version of maya, go to your account page and click "Product Updates" and download the linux tgz file.

Extract the tgz file into a folder.

Remove maya if you have version older than 2020.3 installed.

Maya is now split into several packages as it is for the official rpm installation, you will need the following files from the extracted tgz file to build some other packages as well:
1. MayaConfig.pit for product activation
2. Packages/adlmapps*.rpm to build adlmapps
3. Packages/adsklicensing*.rpm to build adsklicensing
4. Packages/adlmflexnetclient-*.rpm to build adlmflexnetclient (for network deployment only, most of you won't need this)
5. Packages/adlmflexnetserverIPV6-*.rpm to build adlmflexnetserver-ipv6 (for network deployment only, most of you won't need this)
6. Packages/Maya*.rpm to build this package
7. Packages/package.zip to build maya-arnold
8. Packages/Bifrost*.rpm to build maya-bifrost
9. Packages/RokokoMotionLibraryMaya*.rpm to build maya-rokoko-motion-library
10. Packages/SubstanceInMaya*.rpm to build maya-substance
11. Packages/MayaUSD2022*.rpm to build maya-usd

Note: Package 2 and 3 are required to use maya and 7 to 11 are plugins which can be installed when needed.

Activate the product using command with root /opt/Autodesk/AdskLicensing/11.0.0.4854/helper/AdskLicensingInstHelper register -pk 657N1 -pv 2022.0.0.F -el EN_US -cf /path/to/MayaConfig.pit

Start Autodesk licensing service on boot using systemctl enable adsklicensing.service or start the service before using maya using command systemctl start adsklicensing.service

Reboot

Enter your Autodesk account the first time you open it.

Cheers

Latest Comments

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Tanghe commented on 2021-12-02 09:05

@starget A symlink from where ?

starget commented on 2021-10-13 12:00

So i managed to install maya 2022.2 the installation when as intended thanks to the fix provided by ozzy and Mo6eb. The only thing that keeps bugging me is a constant error at the scrip editor

// Error: Failed trying to load font : --helvetica-bold-r-normal--11-----*-iso8859-1 //

This seems strange to me because i had installed xorg-fonts-100dpi, 75dpi xorg-fonts-misc xorg-fonts gsfonts adobe-source-code-pro-fonts xorg-xlsfonts and xorg-fonts-type1. Maybe this happened because i installed xorg-fonts-100dpi,and 75dpi packages after installing maya itself but i am not really sure.

Ended discovering people in damn old forums with the same problem, but in debian and ubuntu unfortunately the workarounds that they provide didn't help.

Does someone have the same problem as me? if so maybe there is a workaround for it in arch?

EDIT: Making a symlink to my /usr/bin/ directory solved this issue

EDIT 2: Symlink from /usr/autodesk/maya2022/bin/maya2022. Thanks to @Tangue for pointing that i didn't specify the symlink source lol

ozzy1202 commented on 2021-09-20 08:11

@Mo6eB thanks for the info! That is great, but the fix I tested is even better, you can just create empty libmd.so file in /usr/autodesk/maya<version>/lib/ directory doing it by touch command and it also works then because maya reads these libs earlier than system libs and when the libmd is empty, it doesn't crash.

sudo touch /usr/autodesk/maya2022/lib/libmd.so

Maybe it is good idea to add that touch command to PKGBUILD?

Cuissedemouche commented on 2021-09-19 11:36

@Mo6eB Thanks for letting us now, yes while removing the simlink libmd.so it's working great. But libmd.so is requiere for several applications like wacom drivers, mpd, smbclient, a lot of KDE apps (including dolphin). So I wonder what problem it could create.

Also, @theMaizeOfficial, sorry if the way I wrote seems offensive, I didn't mean it that way.

Mo6eB commented on 2021-09-17 11:23

I have figured out why Maya is crashing. It sees that /usr/lib/libmd.so is present and tries to initialise IRIX's MIDI interface, fails to find the required symbols and calls a null pointer. Simply delete the /usr/lib/libmd.so symlink and Maya will start working again.

I am not sure if an issue should be filed to rename libmd (which is a library of message digest routines, nothing to do with MIDI) to something else, as other software might get similarly confused.

theMaizeOfficial commented on 2021-09-14 11:59

@Cuissedemouche i can see that the libtiff problem has been solved, as in my last comment, it was just a question, a "no i haven't solved it yet" would have sufficed. if you want to install 2022.1 you need to use the pkgbuild given for 2022 with the following changes.

change in pkg build: (does not rectify the issue of segfaults but does update you to 2022.1)

pkgver=2022.1 source=('manual://Maya2022_64-2022.1-579.x86_64.rpm') sha256sums=('a7932fdaf15b52b19908314c6b575f2ca4037871f26c3feaf907b091ba493817')

I have yet to get a pkg build for 2022.2 to work.

Cuissedemouche commented on 2021-09-14 10:07

@theMaizeOfficial As I said, I still have the segfautl problem, but it was already mention that the libtiff.so.5 wasn't the one causing the segfault. The segfault is cause while the maya.bin is executed, so I really don't know what's the problem.

theMaizeOfficial commented on 2021-09-14 04:00

Maya 2022.2 has been released !

theMaizeOfficial commented on 2021-09-12 05:47

@Cuissedemouche did you get past the Segfault? i have successfully folowed your instructions and the libtiff issue is solved. how did you get past the faulting?

Cuissedemouche commented on 2021-09-11 13:10

I solved the libtiff.so.5 problem by compiling it by myself but I still have the segfault problem.

If you want to solve the libtiff issue before it got solved by Arch, you can just go download the last libtiff release on the official website, and compiling it with the symbol flag: ./configure --enable-ld-version-script make make install

Also by default it install it under /usr/local/lib*, so you have to create a link to /usr/lib/

And thanks for reporting the issue (https://bugs.archlinux.org/index.php?do=details&action=details.addvote&task_id=71330)