Package Details: magicseteditor 2.0.0-14

Git Clone URL: https://aur.archlinux.org/magicseteditor.git (read-only)
Package Base: magicseteditor
Description: A program to help create Magic: the Gathering cards and sets. Comes with no game support.
Upstream URL: http://magicseteditor.sourceforge.net
Licenses: GPL
Conflicts: magicseteditor-bin, magicseteditor-svn, magicseteditor-xyz-mod, mse2
Provides: magicseteditor=2.0.0
Submitter: ShadowKyogre
Maintainer: ShadowKyogre
Last Packager: ShadowKyogre
Votes: 8
Popularity: 0.000000
First Submitted: 2011-12-20 05:45
Last Updated: 2018-06-03 00:47

Latest Comments

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ShadowKyogre commented on 2013-01-01 20:20

Updated the PKGBUILD to include your solution. Thank you very much for the notification :).

minder commented on 2013-01-01 15:17

OK, I found the solution:

you need to set
LDFLAGS='-lboost_system'
preferably before ./configure

minder commented on 2013-01-01 14:34

Does not compile even with permissive flag set.

./src/script/magicseteditor-value.o: In function `boost::lock_error::lock_error(int, char const*)':
value.cpp:(.text._ZN5boost10lock_errorC2EiPKc[_ZN5boost10lock_errorC5EiPKc]+0x1c): undefined reference to `boost::system::system_category()'
./src/script/magicseteditor-value.o: In function `boost::thread_resource_error::thread_resource_error(int, char const*)':
value.cpp:(.text._ZN5boost21thread_resource_errorC2EiPKc[_ZN5boost21thread_resource_errorC5EiPKc]+0x1c): undefined reference to `boost::system::system_category()'
./src/script/magicseteditor-value.o: In function `_GLOBAL__sub_I__ZNK11ScriptValuecv8wxStringEv':
value.cpp:(.text.startup+0x23): undefined reference to `boost::system::generic_category()'
value.cpp:(.text.startup+0x2f): undefined reference to `boost::system::generic_category()'
value.cpp:(.text.startup+0x3b): undefined reference to `boost::system::system_category()'
collect2: error: ld returned 1 exit status

elegua commented on 2012-04-12 23:20

With GCC 4.7, this no longer compiles due to more strict implementation requirements. For now, there is a permissive mode which can be activated with the CPPFLAGS option of -fpermissive.

ShadowKyogre commented on 2011-12-20 06:09

New barebones package: https://aur.archlinux.org/packages.php?ID=55117

The functionality for Magic: the Gathering support, YuGiOh! support, and VS support has been split into separate packages for use in the barebones build. The following packages that have been split from the original are listed below:
mse-ygo (https://aur.archlinux.org/packages.php?ID=55119)
mse-ygo-xyz (https://aur.archlinux.org/packages.php?ID=55118)
mse-vs (https://aur.archlinux.org/packages.php?ID=55122)
mse-mtg (https://aur.archlinux.org/packages.php?ID=55121)
mse-mtg-phyrexian (https://aur.archlinux.org/packages.php?ID=55120)

ShadowKyogre commented on 2011-11-24 06:17

Forgot to post here that I added unzip to the make dependencies. Damn I should split up the core templates in here some time soon...

zachtib commented on 2011-11-20 18:35

Heads up: unzip should be on the dependencies, just failed the build on my system due to it

ShadowKyogre commented on 2011-11-05 06:35

I am planning to, but I'm kind of busy because of university studies. Making a vanilla build should be pretty easy, since it's just removing the build lines that copy the updated files. Speaking of vanilla, I was also hoping to split off the main YuGiOh, VS, and MtG templates into different packages so it's more modular to install. I might get around to pushing a vanilla build tomorrow, as it's also getting a little late here >< (and putting that specific file on my dropbox so checksums aren't as weird with the Xyzv5.zip file).

zachtib commented on 2011-11-03 14:56

The package fails for me when it gets to the checsum for the XyzV5.zip.

Also, are you planning on building a vanilla mse package? I might put one together otherwise based on this, since looking at your PKGBUILD I was finally able to compile MSE on Arch for the first time

ShadowKyogre commented on 2011-10-22 18:44

Updated to use the XYZ modifications from this thread: http://forum.yugiohcardmaker.net/topic/240063-mse-xyz-monsters-v5-now-you-can-make-your-own/