Package Details: lib32-gamemode 1.6-8

Git Clone URL: (read-only, click to copy)
Package Base: gamemode
Description: A daemon/lib combo that allows games to request a set of optimisations be temporarily applied to the host OS
Upstream URL:
Licenses: BSD
Submitter: ysblokje
Maintainer: ysblokje (yochananmarqos)
Last Packager: ysblokje
Votes: 105
Popularity: 6.96
First Submitted: 2018-04-10 10:35
Last Updated: 2020-09-22 07:11

Pinned Comments

ysblokje commented on 2020-09-23 13:16

For people having shasum issues. please remove everything before building again. Feral seems to have done multiple uploads of the same release which messes with the shasum (obviously).

When in doubt check ferals github repo release files and their shasum file.

ysblokje commented on 2020-09-22 07:02

For people wandering what's going on with the package lately, we are merging it with the lib32 variant.

ysblokje commented on 2018-04-11 11:12

To enable it at userlevel (with systemd) don't forget to execute:

systemctl --user enable gamemoded

once as current user and

systemctl --user start gamemoded

if you want to start it manually

Latest Comments

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yochananmarqos commented on 2020-09-22 01:00

@nines: Oops. Copy paste error. Fixed!

core_contingency commented on 2020-09-22 01:00

Build fails currently with incorrect checksums:

==> Validating source files with sha256sums...
    gamemode-1.6.tar.xz ... FAILED
==> ERROR: One or more files did not pass the validity check!

It looks like the last commit accidentally reverted the correct checksum to the old incorrect version.

Correct checksum is currently:


nines commented on 2020-09-22 00:56

Getting ==> Validating source files with sha256sums... gamemode-1.6.tar.xz ... FAILED Tried uninstalling/reinstalling with clean build, no joy.

mmt84 commented on 2020-09-21 11:50

Any idea why I'm getting this error? Is there any workarounds/fixes for this? Following log is produced when I run CS:GO with "gamemoderun %command%" Steam launch option:

It adjusts the CPU governor and the game launches but apperantly it skips other optimizations. I'm using latest official stable kernel which is 5.8.10 now.

Edit: Log with more details:

PanisSupraOmnia commented on 2020-09-17 22:10

BSD 3-Clause License (Revised) is not valid for the license field. It should instead just be BSD, and the license file should continue to be installed as it is currently.

014 commented on 2020-09-16 16:21

I just want to say thank you for packaging gamemode. I was able to upgrade just now without any errors.

otreblan commented on 2020-09-13 13:09

Also what if @otreblan decides to call it a day with his inih package and then it never gets any updates anymore?

@ysblokje Now you're a co-maintainer of the libinih package.

ysblokje commented on 2020-09-13 11:15

Also what if @otreblan decides to call it a day with his inih package and then it never gets any updates anymore? As a consequence we get stuck too unless we start patching the code or something. Maybe I am just seeing issues at that do not exist at this point though.

Anyway with a few exceptions my package has been doing fine and maybe we should consider handing it over the arch maintainers, but I have no idea if any are willing (haven't checked tbh)

ysblokje commented on 2020-09-13 11:08

@mmt84 I disagree. What we can do is set the dependency on a version. Forcing rebuilds etc. is the domain of AUR helpers and by rule you don't take those into account.

mmt84 commented on 2020-09-13 10:25

We should do what upstream does as that's one of the Arch's philosophy. As far as I understand static linking is upstream's decision. What we should do is to force build and link inih with every update.