Package Details: jumpnbump 1.61-3

Git Clone URL: https://aur.archlinux.org/jumpnbump.git (read-only, click to copy)
Package Base: jumpnbump
Description: You, as a bunny, have to jump on your opponents to make them explode. It's a true multiplayer game which can't be played alone. It has network support. This program is a Unix port of the old DOS game by brainchilddesign. SDL2 port.
Upstream URL: https://libregames.gitlab.io/jumpnbump/
Licenses: GPL
Conflicts: jumpnbump-menu
Submitter: None
Maintainer: mirandir
Last Packager: mirandir
Votes: 33
Popularity: 0.000000
First Submitted: 2006-11-19 04:18
Last Updated: 2020-08-16 13:47

Latest Comments

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mirandir commented on 2020-08-16 13:48

seirl & MCMic: patch added, thanks.

MCMic commented on 2020-08-03 14:01

You need to apply this commit as a patch I think: https://gitlab.com/LibreGames/jumpnbump/-/commit/b72b70a4233776bdaa6a683c89af2becefd53bd6

seirl commented on 2020-07-30 13:23

No longer builds:

main.c: In function ‘write_calib_data’:
main.c:2810:2: warning: ignoring return value of ‘fread’ declared with attribute ‘warn_unused_result’ [-Wunused-result]
 2810 |  fread(mem, 1, len, handle);
      |  ^~~~~~~~~~~~~~~~~~~~~~~~~~
ar cru ../sdl.a gfx.o interrpt.o sound.o input.o
ar: `u' modifier ignored since `D' is the default (see `U')
ranlib ../sdl.a
make[1]: Leaving directory '/home/antoine/.cache/yay/jumpnbump/src/jumpnbump-1.61/sdl'
cc -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DNDEBUG -DUSE_SDL -DUSE_NET -DZLIB_SUPPORT -DBZLIB_SUPPORT `sdl2-config --cflags` -I. -o jumpnbump main.o menu.o filter.o network.o -Wl,-O1,--sort-common,--as-needed,-z,relro,-z,now sdl.a `sdl2-config --libs` -lSDL2_mixer -lSDL2_net -lbz2 -lz -lm
/usr/bin/ld: menu.o:(.bss+0x608): multiple definition of `endscore_reached'; main.o:(.bss+0x7800): first defined here
/usr/bin/ld: network.o:(.bss+0x80): multiple definition of `endscore_reached'; main.o:(.bss+0x7800): first defined here
/usr/bin/ld: network.o:(.bss+0x20): multiple definition of `net_info'; main.o:(.bss+0x77a0): first defined here
/usr/bin/ld: sdl.a(gfx.o):(.bss+0x10): multiple definition of `endscore_reached'; main.o:(.bss+0x7800): first defined here
/usr/bin/ld: sdl.a(interrpt.o):(.bss+0x140): multiple definition of `endscore_reached'; main.o:(.bss+0x7800): first defined here
/usr/bin/ld: sdl.a(sound.o):(.bss+0x740): multiple definition of `endscore_reached'; main.o:(.bss+0x7800): first defined here
/usr/bin/ld: sdl.a(input.o):(.bss+0x0): multiple definition of `endscore_reached'; main.o:(.bss+0x7800): first defined here
collect2: error: ld returned 1 exit status
make: *** [Makefile:41: jumpnbump] Error 1

MCMic commented on 2018-01-03 08:48

@mirandir: Thanks! I filled the webpage so it’s not just empty anymore :-)

mirandir commented on 2017-12-28 17:09

@MCMic: done.

MCMic commented on 2017-12-18 21:47

upstream is now https://gitlab.com/LibreGames/jumpnbump

[EDIT] Oh that is already in the sources. Just the url= would need to be updated then, either to https://gitlab.com/LibreGames/jumpnbump or https://libregames.gitlab.io/jumpnbump/

mirandir commented on 2016-08-07 00:58

I don't think it's a good idea, because the package will conflict with jumpnbump-menu, which already provides an icon, a .desktop file and a level selector.

MCMic commented on 2016-08-06 16:56

Could you apply this patch: http://mcmic.haxx.es/0001-Added-desktop-file-generation-and-icon-packaging.patch
It adds an icon and a desktop file in the package so that the game appears in the applications menu.

MCMic commented on 2016-01-08 05:25

Maybe it worked fine because you launched it in the folder you build in or something?

Works fine now, thanks :-)

mirandir commented on 2016-01-07 15:40

It's very strange, because the game works fine here without the prefix option (??).

Anyway, I'm updating the package.