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Package Details: gzdoom-git 4.6pre+3+gff9a56dc0-1
Git Clone URL: | https://aur.archlinux.org/gzdoom-git.git (read-only, click to copy) |
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Package Base: | gzdoom-git |
Description: | Feature centric port for all Doom engine games (git version) |
Upstream URL: | http://www.zdoom.org/ |
Licenses: | |
Conflicts: | |
Provides: | |
Replaces: | |
Submitter: | grubber |
Maintainer: | grubber |
Last Packager: | grubber |
Votes: | 18 |
Popularity: | 0.001719 |
First Submitted: | 2013-06-25 15:27 |
Last Updated: | 2020-11-01 05:07 |
Dependencies (28)
- gtk3 (gtk3-donnatella, gtk3-cosy, gtk3-adwaita-3-32-git, gtk3-mushrooms, gtk3-git, gtk3-ubuntu, gtk3-patched-filechooser-icon-view, gtk3-typeahead, gtk3-no_deadkeys_underline, gtk3-classic)
- hicolor-icon-theme (hicolor-icon-theme-git)
- libgl (glshim-git, catalyst-firepro, libhybris-ext-libgl-git, catalyst-total, catalyst-libgl, catalyst-total-hd234k, libhybris-libgl-git, mesa-libgl-noglvnd, catalyst-test, swiftshader-git, nvidia-340xx-utils, libglvnd-git, amdgpu-pro-libgl, libglvnd)
- libjpeg (libjpeg-droppatch, mozjpeg-git, libjpeg-turbo-git, libjpeg-turbo-minimal-git, mozjpeg, libjpeg-turbo)
- openal (openal119-bin, openal-git, openal-minimal-git)
- sdl2 (sdl2-ime-support, sdl2-rbp-bin, sdl2-hidpi-hg, sdl2-rpi, sdl2-nox, sdl2-nox-git, sdl2-minimal-git, sdl2-minimal-x11-git, sdl2-git)
- zmusic>=1.1.1 (zmusic-git)
- cmake (cmake-git) (make)
- desktop-file-utils (desktop-file-utils-git) (make)
- git (git-git) (make)
- blasphemer-wad (optional) – Blasphemer (free Heretic) game data
- chexquest3-wad (optional) – Chex Quest 3 game data
- doom1-wad (optional) – Doom shareware game data
- freedm (freedm-git) (optional) – FreeDM game data
- freedoom1 (freedoom, freedoom-git) (optional) – Freedoom: Phase 1 game data
- freedoom2 (freedoom, freedoom-git) (optional) – Freedoom: Phase 2 game data
- gxmessage (gxmessage-gtk2) (optional) – crash dialog (GNOME)
- hacx-wad (optional) – HacX game data
- harmony-wad (optional) – Harmony game data
- heretic1-wad (optional) – Heretic shareware game data
- hexen1-wad (optional) – Hexen demo game data
- kdialog (kdialog-git) (optional) – crash dialog (KDE)
- square1-wad (optional) – The Adventures of Square, Episode 1 game data
- strife0-wad (optional) – Strife shareware game data
- urbanbrawl-wad (optional) – Urban Brawl: Action Doom 2 game data
- vulkan-driver (vulkan-intel-noglvnd, vulkan-radeon-noglvnd, nvidia-410xx-utils, swiftshader-git, amdvlk-git, nvidia-440xx-utils, nvidia-390xx-utils, vulkan-amdgpu-pro, nvidia-vulkan-utils, nvidia-utils-full-vulkan-all, mesa-minimal-git, mesa-git, nvidia-utils-beta, mesa-rc, mesa-stable, mesa-minimal+-git, amdvlk, nvidia-utils, vulkan-intel, vulkan-radeon, vulkan-swrast) (optional, x86_64) – Vulkan renderer
- vulkan-icd-loader (vulkan-icd-loader-git) (optional, x86_64) – Vulkan renderer
- xorg-xmessage (optional) – crash dialog (other)
Required by (10)
- brutal-doom (requires gzdoom)
- brutal-doom-64 (requires gzdoom)
- doom-infinity (requires gzdoom)
- enyo-doom (requires gzdoom) (optional)
- gz-models (requires gzdoom)
- obaddon-git (requires gzdoom) (optional)
- project-brutality-git (requires gzdoom) (optional)
- qzdl-git (requires gzdoom) (optional)
- supergzdoom (requires gzdoom)
- ultimate-doom-visor-git (requires gzdoom) (optional)
Latest Comments
1 2 3 4 Next › Last »
parkerlreed commented on 2020-04-21 18:00
parkerlreed commented on 2020-02-26 03:03
@browniesrgut for whatever reason even gzdoom stable needed a rebuild for me after some of the latest updates. The program would freeze starting a level spewing GTK nonsense. I always have multilib enabled and this just built fine.
browniesrgut commented on 2019-10-08 07:26
I get this error while compiling/installing latest git (Latest commit 18464d5) : https://pastebin.com/GnWB6pYW
Please help me.
[EDIT] SOLVED : is it because I activated the multilib repo ? (0_o')
parkerlreed commented on 2019-01-11 01:21
Well since the upstream git has no issue tracker...
Currently errors out on build http://ix.io/1y18
OrdinaryMagician commented on 2018-10-04 14:29
The patch no longer applies on this and qzdoom-git.
CobaltBlue commented on 2018-03-04 01:08
(UPDATE: This has been resolved.)
install: cannot stat 'gzdoom.sf2': No such file or directory
Removing line 84 from the PKGBUILD fixes this. Line 84: install -D -m644 ${_name}.sf2 "$pkgdir"/usr/share/$_name
There were some recent upstream changes regarding soundfont handling that may be related to this.
"Put soundfont to appropriate folder so it can be found by default" https://github.com/coelckers/gzdoom/commit/d45a50b0db7833d0e2c69d58ee99124b1b1b2be2
"- made the sound font loading a bit more error resistant." https://github.com/coelckers/gzdoom/commit/eb124f616062c6933f727c10a6c1919ebcb22ed9
"Added explicit fallback to default soundfont" https://github.com/coelckers/gzdoom/commit/8145b52037ab3b877aac56d9cab3630bd1bc752b
wincraft71 commented on 2018-01-23 03:44
openal should not be listed as an optional dependency in the PKGBUILD because it is required to hear in-game audio.
ProfessorKaos64 commented on 2016-12-06 15:52
I took over fmodex and will update accordingly to the latest version if you wish to use that. Should be up later today.
Halcyon522 commented on 2016-09-07 19:10
There's a capitalization error in src/gzdoom/src/g_strife/a_strifeweapons.cpp which is causing failure to build. Confirmed that changing "height" to "Height" enabled makepkg to build smoothly.
MadTux commented on 2016-02-10 09:39
For me the build fails for a different reason (while linking):
CMakeFiles/zdoom.dir/tempfiles.cpp.o: In function `FTempFileName::FTempFileName(char const*)':
/tmp/makepkg/gzdoom-git/src/gzdoom/src/tempfiles.cpp:46: warning: the use of `tempnam' is dangerous, better use `mkstemp'
CMakeFiles/zdoom.dir/gl/scene/gl_walls.cpp.o: In function `GLWall::Process(seg_t*, sector_t*, sector_t*)':
/tmp/makepkg/gzdoom-git/src/gzdoom/src/gl/scene/gl_walls.cpp:1602: undefined reference to `line_t::isVisualPortal() const'
/tmp/makepkg/gzdoom-git/src/gzdoom/src/gl/scene/gl_walls.cpp:1478: undefined reference to `line_t::isVisualPortal() const'
/tmp/makepkg/gzdoom-git/src/gzdoom/src/gl/scene/gl_walls.cpp:1489: undefined reference to `line_t::isVisualPortal() const'
collect2: error: ld returned 1 exit status
src/CMakeFiles/zdoom.dir/build.make:10690: recipe for target 'gzdoom' failed
make[2]: *** [gzdoom] Error 1
CMakeFiles/Makefile2:862: recipe for target 'src/CMakeFiles/zdoom.dir/all' failed
make[1]: *** [src/CMakeFiles/zdoom.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
make: *** [all] Error 2
Any ideas?