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2.0.4.1-stable.tar.gz
sha256 7dc2a012740bef6ac1948e05a4bc9a21700af2dc861d963bbf1235fd93efadc9
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Package Details: godot 3.1.2-1
Git Clone URL: | https://aur.archlinux.org/godot.git (read-only) |
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Package Base: | godot |
Description: | An advanced, feature packed, multi-platform 2D and 3D game engine |
Upstream URL: | http://www.godotengine.org |
Keywords: | 2d 3d engine game |
Licenses: | |
Conflicts: | |
Submitter: | shackra |
Maintainer: | shackra |
Last Packager: | shackra |
Votes: | 154 |
Popularity: | 8.85 |
First Submitted: | 2014-12-21 19:46 |
Last Updated: | 2019-12-06 05:49 |
Dependencies (10)
- alsa-lib (alsa-lib-x205ta)
- freetype2 (freetype2-git, freetype2-v35, freetype2-old-hinting, freetype2-ttmetrics, freetype2-infinality, freetype2-ultimate5, freetype2-cleartype, freetype2-infinality-remix)
- libglvnd (nvidia-utils-llb, nvidia-utils-vulkan-developer-beta, mesa-grate-git, libglvnd-glesv2, libglvnd-git)
- libxcursor
- libxi (libxi-git)
- libxinerama (libxinerama-randr-git)
- libxrandr (libxrandr-git)
- gcc (gcc-multilib-x32, gcc6-gcccompat, gcc-multilib-git, fastgcc, gcc-git) (make)
- scons (make)
- yasm (yasm-git) (make)
Required by (1)
Sources (1)
grayich commented on 2016-07-23 10:01
shackra commented on 2016-05-28 05:13
Please use godot-pulse if you want Godot with Pulseaudio support
shackra commented on 2016-05-28 03:13
I'll upload a new package of Godot with Pulseaudio support.
IncredibleLaser commented on 2016-03-06 08:18
Please add libxinerama as a dependency, otherwise building and probably running won't work. Also pulseaudio as a makedepends would be nice so you have the pulseaudio plugin regardless if you use pulse on your system.
libgradev commented on 2016-02-24 12:24
Thanks Casoum :)
The only other change I made: pkgrel=4 -> pkgrel=1
Casoum commented on 2016-02-23 20:07
Diff of my PKGBUILD for godot2.0
6c6
< pkgver=1.1
---
> pkgver=2.0
28c28
< md5sums=('87eb2fc3518ce7a27957fada1ba003e9'
---
> md5sums=('83e1ec74ca3156af548f0e829085cdf7'
37c37
< scons platform=x11 target=release_debug
---
> scons platform=x11 tools=yes target=release_debug bits=${_arch}
shackra commented on 2015-10-26 21:08
lehthanis, this is not possible until a new release is made by upstream. You may be better using the package godot-git
lehthanis commented on 2015-09-06 01:42
According to this link: https://www.reddit.com/r/godot/comments/3g1gc2/is_the_signal_keyword_already_implemented_or_is/
There's a new feature that's being used, that apparently this build doesn't include. Could I bump for an update on this? Thank you for maintaining it.
shackra commented on 2015-04-04 20:30
there are no new releases https://github.com/okamstudio/godot/releases I cannot update if there is no new tarballs
Pinned Comments
shackra commented on 2019-12-06 05:51
Package update to 3.1.2