Package Details: godot 3.1.1-1

Git Clone URL: (read-only)
Package Base: godot
Description: An advanced, feature packed, multi-platform 2D and 3D game engine
Upstream URL:
Keywords: 2d 3d engine game
Licenses: MIT
Conflicts: godot-git, godot-pulse
Submitter: shackra
Maintainer: shackra
Last Packager: shackra
Votes: 138
Popularity: 6.344864
First Submitted: 2014-12-21 19:46
Last Updated: 2019-05-07 01:18

Pinned Comments

shackra commented on 2019-03-13 18:37

Package update to 3.1


Latest Comments

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wafle commented on 2019-08-12 17:17

When opening I only get a black window, has anything to do with nvidia propietary drivers? godot-git works just fine.

Torxed commented on 2019-06-11 21:24

[Initial build] Linking Program        ==> bin/
/bin/ld: /usr/lib/gcc/x86_64-pc-linux-gnu/8.2.1/../../../../lib/ undefined reference to `pow@GLIBC_2.29'
/bin/ld: /usr/lib/gcc/x86_64-pc-linux-gnu/8.2.1/../../../../lib/ undefined reference to `exp@GLIBC_2.29'
/bin/ld: /usr/lib/gcc/x86_64-pc-linux-gnu/8.2.1/../../../../lib/ undefined reference to `log@GLIBC_2.29'
collect2: error: ld returned 1 exit status
scons: *** [bin/] Error 1
scons: building terminated because of errors.

birdmun commented on 2019-04-03 20:36

I wanted to comment here in case anyone else has issues. On my Ryzen 2200G system building with multiple threads caused the build to fail repeatedly in different ways. I finally tried grabbing the git repo and building from source without any extra threads and it completed. I don't know if the issue was with scons or not. Just thought I would share.

vnen commented on 2019-03-19 14:25

Godot 3.1 does not use OpenSSL anymore, so the builtin_openssl=yes line in PKGBUILD isn't needed.

shackra commented on 2019-03-13 18:37

Package update to 3.1


shackra commented on 2019-03-13 17:26

Good Lord, the 3.1 release was one hour ago jaja

please wait while I update the PKGBUILD and test

shackra commented on 2018-06-19 21:24

Package updated

shackra commented on 2018-04-30 22:56

and install the manpage

shackra commented on 2018-04-30 22:41

I have updated the package to use the new logo

vnen commented on 2018-04-29 13:19

I just noticed that the icon is outdated, it's still using the Godot 2 logo.