Package Details: godot-git

Git Clone URL: (read-only, click to copy)
Package Base: godot-git
Description: Godot Game Engine: An advanced, feature packed, multi-platform 2D and 3D game engine.
Upstream URL:
Keywords: 2D 3D engine game gamedev
Licenses: MIT
Conflicts: godot
Provides: godot
Submitter: Matteotom
Maintainer: QuantMint
Last Packager: QuantMint
Votes: 37
Popularity: 0.176350
First Submitted: 2014-02-10 06:42
Last Updated: 2020-06-18 08:56

Latest Comments

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loathingkernel commented on 2020-10-02 12:04

Yes, and it has nothing to do with the PKGBUILD itself. Configure SRCDEST in your makepkg.conf. Incremental upgrades will be faster as per :)

QuantMint commented on 2020-10-02 12:00

@loathingkernel I know that. If you know a way to not download whole source code and address that issue at the same time, fell free to send a patch. :)

loathingkernel commented on 2020-10-02 11:53

Your prepare() is utterly wrong because it breaks the structure makepkg assumes to provide functionality such as --allsource and SRCDEST. The latter should be used if the user doesn't want to redownload the repository every time they want to rebuild and not the hacky solution in the PKGBUILD.

TheJackiMonster commented on 2020-09-14 20:56

@karuiota Which options did you use for building from source instead of the ones in the PKGBUILD? Because I don't just get it crashes besides the black boxes but it causes a GPU reset during any interaction. ^^'

So I'm not sure if this is just a compilation bug?

karuiota commented on 2020-09-11 06:20

A black box pops up instead of the project selector, then it immediately crashes. This does not happen when manually built from the source, but I would prefer to install it with the AUR to keep it automatically updated. I didn't open this issue on Godot's GitHub because it works just fine when built from there.

handle_crash: Program crashed with signal 11
Dumping the backtrace. Please include this when reporting the bug on
[1] /usr/lib/ [0x7fa5be0fb6a0] (??:0)
[2] /usr/lib/ [0x7fa5ae449ed1] (??:0)
[3] /usr/lib/ [0x7fa5ae44f204] (??:0)
[4] /usr/lib/ [0x7fa5afea6965] (??:0)
[5] /usr/lib/ [0x7fa5ae499b2c] (??:0)
[6] /usr/lib/ [0x7fa5ae2b394c] (??:0)
[7] /usr/lib/ [0x7fa5ae2b4dda] (??:0)
[8] /usr/lib/ [0x7fa5ae2b4f9c] (??:0)
[9] /usr/lib/ [0x7fa5ae01b917] (??:0)
[10] /usr/lib/ [0x7fa5adfa710f] (??:0)
[11] /usr/lib/ [0x7fa5adfc21dc] (??:0)
[12] /usr/lib/ [0x7fa5adfcefbc] (??:0)
[13] godot() [0x141a72f] (??:?)
[14] godot() [0x2d63030] (??:?)
[15] godot() [0x2c87643] (??:?)
[16] godot() [0x2bf4db1] (??:?)
[17] godot() [0x7b3f8e] (??:?)
[18] godot() [0x2b498a2] (??:?)
[19] godot() [0x7c1690] (??:?)
[20] godot() [0x7c62b3] (??:?)
[21] godot(main+0xcd) [0x79bb7d] (??:?)
[22] /usr/lib/ [0x7fa5be0e6152] (??:0)
[23] godot() [0x79ef0e] (??:?)

joilnen commented on 2020-06-13 18:36

How to disable vulkan support ?

QuantMint commented on 2020-05-19 16:13

@fch The issue is not related to this aur. An issue has already been reported on github.

fch commented on 2020-05-17 18:55 doesn't compile for me, any idea what this could be caused by?

scons: *** [drivers/vulkan/] Error 1 
scons: building terminated because of errors. 
==> ERROR: A failure occurred in build(). 
Error making: godot-git

Edit: compiling works with the previous PKGBUILD ("scons platform=linuxbsd target=release_debug use_llvm=yes -j$(nproc)").

Muflone commented on 2020-05-02 16:29

Package orphaned forcefully on 2020-05-02 as the previous maintainer doesn't reply to email, to comments and he was promoted from co-maintainer to maintainer by mistake after the previous maintainer stepped down, but he never managed to fix the package.

Muflone commented on 2020-04-06 23:12

Please add xorg-xrandr to makedepends