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Package Details: ezquake 3.2.2-1
Git Clone URL: | https://aur.archlinux.org/ezquake.git (read-only, click to copy) |
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Package Base: | ezquake |
Description: | One of the most Popular QuakeWorld clients for Linux/BSD/OSX/Win32. You need the retail pak files to play. |
Upstream URL: | http://ezquake.sourceforge.net/ |
Licenses: | |
Conflicts: | |
Provides: | |
Submitter: | Slash |
Maintainer: | Slash (sanerb) |
Last Packager: | Slash |
Votes: | 32 |
Popularity: | 0.000172 |
First Submitted: | 2006-10-07 02:38 |
Last Updated: | 2020-11-24 23:36 |
Dependencies (10)
- curl (curl-git, curl-minimal-git)
- expat (expat-git)
- jansson (jansson-git)
- libjpeg-turbo (mozjpeg-git, libjpeg-turbo-git, mozjpeg, libjpeg-turbo-minimal-git)
- libpng (libpng-git, libpng-apng, libpng-minimal-git)
- openssl (libressl-git, openssl-purify, openssl-zlib, openssl-git, openssl-weak-ciphers, openssl-hardened)
- sdl2 (sdl2-ime-support, sdl2-rbp-bin, sdl2-hidpi-hg, sdl2-rpi, sdl2-nox, sdl2-hg, sdl2-minimal-hg)
- speex (speex-git)
- unzip (unzip-natspec, unzip-iconv) (make)
- vim (vim-qt-git, vim-qt-qt5-git, neovim-drop-in, vim-clipboard, vim-gnome, gvim-hg, neovim-symlinks, vim-git, vim-x11, vim-min, gvim-gtk2, gvim) (make)
Required by (3)
- nquake
- quake-qrp-textures (requires quake)
- quake-rocketarena (requires quake)
Latest Comments
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Slash commented on 2017-02-17 18:53
From: http://ezquake.sourceforge.net/docs/?faq
Q: Couldn't load gfx/palette.lmp error message in linux
A: Make sure following files/directories have lower-case names: quake/id1, quake/id1/pak0.pak, quake/id1/pak1.pak
Are those pak files+extensions completely lowercase?
vita_cell commented on 2017-02-17 16:19
$ ezquake
Error: Couldn't load gfx/palette.lmp
I already have my copied files from Quake III Arena:
/opt/quake/id1/pak0.pk3
/opt/quake/id1/pak1.pk3
Already tryed to rename those files to "*.pak", and still same error.
What I doing wrong?
Slash commented on 2016-09-12 02:57
@Retro_Gamer: Thanks for the heads up, I updated the makedepends array.
Retro_Gamer commented on 2016-09-12 02:10
Vim needs to be added to the dependencies list due to ezquake needs xxd to compile or it fails early on in the build process with:
"/bin/sh: xxd: command not found"
Slash commented on 2016-06-18 19:04
Updated to ezquake 3.0.
Notes:
- The PKGBUILD now compiles from source
- i686 support has been removed. All the ezquake docs reference x86_64 only. If 32 bit works for you, let me know and I will update the PKGBUILD.
ennok commented on 2015-05-08 19:57
for me launching the game only loaded some of the settings in the home folder config.
adding "+cfg_load" after "+cfg_use_home 1" in /usr/bin/ezquake fixed it for me
sanerb commented on 2015-04-09 15:29
it seems that from a fresh install of 2.2, initial run fails when run as an unprivileged user due to, from what i'm able to tell, being unable to write to /opt/quake/ezquake/sb (it seems it segfaults if it can't update the cache/server listing). this occurs even with +cfg_use_home 1
is anyone else able to recreate?
mathias.steiger commented on 2014-09-17 01:52
Ezquake 2.2 is available (works) and 2.1 crashes with ezquake-gl.glx: xcb_io.c:179: dequeue_pending_request: Assertion `!xcb_xlib_unknown_req_in_deq' failed.
Please update Package.
Slash commented on 2011-02-08 02:58
Updated to the latest version. The ezquake-{skins,textures} packages are being removed, please use quake-qrp-textures if you need high resolution textures: http://aur.archlinux.org/packages.php?ID=45791
widowild commented on 2011-02-04 17:37
I don't save my solo party
folder no exists /opt/quake/qw/save/
error /opt/quake/qw/save/so.save
couldn't open