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Package Details: ezquake 3.1-1
Git Clone URL: | https://aur.archlinux.org/ezquake.git (read-only) |
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Package Base: | ezquake |
Description: | One of the most Popular QuakeWorld clients for Linux/BSD/OSX/Win32. You need the retail pak files to play. |
Upstream URL: | http://ezquake.sourceforge.net/ |
Licenses: | |
Conflicts: | |
Provides: | |
Submitter: | Slash |
Maintainer: | Slash (sanerb) |
Last Packager: | Slash |
Votes: | 32 |
Popularity: | 0.68 |
First Submitted: | 2006-10-07 02:38 |
Last Updated: | 2018-09-22 00:19 |
Dependencies (9)
- curl (curl-http2-git, curl-git)
- expat (expat-git)
- jansson (jansson-git)
- libjpeg-turbo (libjpeg-turbo-git, mozjpeg-git, mozjpeg)
- libpng (libpng-git)
- openssl (openssl-via-padlock, openssl-no-aesni, libressl-git, openssl-purify, openssl-git, openssl-zlib, openssl-chacha20)
- sdl2 (sdl2-ime-support, sdl2-rbp-bin, sdl2-hidpi-hg, sdl2-rpi, sdl2-nox, sdl2-hg)
- unzip (unzip-natspec, unzip-iconv) (make)
- vim (vim-light, vim-nox, vim-qt-git, vim-qt-qt5-git, neovim-drop-in, vim-clipboard, vim-gnome, gvim-hg, vim-x11, neovim-symlinks, gvim-gtk2, gvim) (make)
Required by (3)
- nquake
- quake-qrp-textures (requires quake)
- quake-rocketarena (requires quake)
Latest Comments
1 2 Next › Last »
DZerk commented on 2018-02-24 19:59
I'm still having issues with this wanting to write tmp stuff(like downloaded maps) to /opt/quake , +cfg_load is already in the config(~/.ezquake/config.cfg) any ideas? Can't seem to find anything
vita_cell commented on 2017-02-19 02:02
seschwar thanks for your answer, OMG I did read wrong something. This is why it doesn't work. thanks!
seschwar commented on 2017-02-17 21:27
vita_cell wrote:
> I already have my copied files from Quake III Arena:
>
> /opt/quake/id1/pak0.pk3
> /opt/quake/id1/pak1.pk3
Wait a minute... ezQuake is a Quake 1/QuakeWorld client not a Quake III Arena one. Why are you using the game data from Quake 3? You need pak0.pak and pak1.pak from Quake 1, not Quake 3.
vita_cell commented on 2017-02-17 19:16
Slash thanks for you answer, I already have read that guide. And my pk0 and pk1 files seems lower case for me:
$ ls /opt/quake/id1
pak0.pk3 QRP_map_textures_v.1.00.pk3
pak1.pk3 QRP_normalmap_textures_add-on_v.1.00.pk3
I have installed "quake-qrp-textures" package, and his packages ("QRP*") seems not lower case.
Slash commented on 2017-02-17 18:53
From: http://ezquake.sourceforge.net/docs/?faq
Q: Couldn't load gfx/palette.lmp error message in linux
A: Make sure following files/directories have lower-case names: quake/id1, quake/id1/pak0.pak, quake/id1/pak1.pak
Are those pak files+extensions completely lowercase?
vita_cell commented on 2017-02-17 16:19
$ ezquake
Error: Couldn't load gfx/palette.lmp
I already have my copied files from Quake III Arena:
/opt/quake/id1/pak0.pk3
/opt/quake/id1/pak1.pk3
Already tryed to rename those files to "*.pak", and still same error.
What I doing wrong?
Slash commented on 2016-09-12 02:57
@Retro_Gamer: Thanks for the heads up, I updated the makedepends array.
Retro_Gamer commented on 2016-09-12 02:10
Vim needs to be added to the dependencies list due to ezquake needs xxd to compile or it fails early on in the build process with:
"/bin/sh: xxd: command not found"
Slash commented on 2016-06-18 19:04
Updated to ezquake 3.0.
Notes:
- The PKGBUILD now compiles from source
- i686 support has been removed. All the ezquake docs reference x86_64 only. If 32 bit works for you, let me know and I will update the PKGBUILD.
ennok commented on 2015-05-08 19:57
for me launching the game only loaded some of the settings in the home folder config.
adding "+cfg_load" after "+cfg_use_home 1" in /usr/bin/ezquake fixed it for me