Package Details: clonk_rage 4.9.10.7-1

Git Clone URL: https://aur.archlinux.org/clonk_rage.git (read-only, click to copy)
Package Base: clonk_rage
Description: An entertaining, action-packed game of strategy, tactics, and skill.
Upstream URL: http://clonk.de
Keywords: clonk rage
Licenses: ISC, CCPL:by-nc, custom:trademark
Groups: games
Submitter: None
Maintainer: None
Last Packager: shad0w73
Votes: 14
Popularity: 0.000999
First Submitted: 2008-11-04 11:55
Last Updated: 2015-06-09 13:45

Latest Comments

andreas_e commented on 2020-02-15 15:02

[16:01:14] No valid key file found. [16:01:14] Command line: [16:01:14] "" [16:01:14] Clonk Rage [16:01:14] Version: 4.9.10.7 [330] linux [16:01:14] No valid key file found. [16:01:14] Size of GammaRamp is 0, not 256 [16:01:14] Using OpenGL... [16:01:14] XF86VidModeExtension version is 2.2 [16:01:14] gl: No Display mode found; leaving current! The program 'clonk' received an X Window System error. This probably reflects a bug in the program. The error was 'BadValue (integer parameter out of range for operation)'. (Details: serial 765 error_code 2 request_code 152 minor_code 18) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the --sync command line option to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.)

RemoteAdmin commented on 2018-03-18 08:33

There is a problem in the .install

echo 'You can use the game's own update function instead of updating the package.'

Bash does not like the apostrophe in game's as it is used to end the string. Instead, it would be better to use

echo "You can use the game's own update function instead of updating the package."

shad0w73 commented on 2014-01-30 16:17

That would be one solution. But then the users may have to define which binary they want to use as default (for example in their ~/.bashrc or scripts) if they don't want to type in the full path of the binary which they want to use.
Another solution would be to rename one c4group file. But I would rather not rename the files for easier usage of tutorials, to be compatible with documentations and to not intervere with the scripts of the users.
I will also follow the thread on openclonk.
The simplest solution so far would be to remove the /usr/bin/c4group symlink/binary.

shad0w73 commented on 2014-01-30 16:05

That would be one solution. But then the users may have to define which binary they want to use as default (for example in their ~/.bashrc) if they don't want to type in the full path of the binary which they want to use.
Another solution would be to rename one c4group file. But I would rather not rename the files for easier usage of tutorials and to be compatible with documentations.
I will also follow the thread on openclonk.
The simplest solution so far would be to remove the /usr/bin/c4group symlinks.

B_E commented on 2014-01-30 15:22

I've updated the openclonk PKGBUILD to 5.4.0 and had to add a conflict due to /usr/bin/c4group. I asked the OpenClonk team for feedback (http://forum.openclonk.org/topic_show.pl?tid=2936) but I'm not sure how to progress from here. It would be awesome if we could have both games installed at the same time. Would it make sense to remove the /usr/bin/c4group symlink/binary on both packages and keep it in the game folder only?

B_E commented on 2013-11-04 20:51

If you run into every keypress being interpreted as a double keypress, try unsetting or emptying XMODIFIERS in your shell before starting clonk_rage.

B_E commented on 2013-10-09 21:28

Clonk Rage 4.9.10.5 [327] is out.

Anonymous comment on 2010-11-23 02:54

==> Retrieving Sources...
-> Found cr_full_linux.tar.bz2
-> Found clonk_rage.i686.sh
-> Found clonk_rage.x86_64.sh
-> Found clonk_rage.desktop
==> ERROR: Integrity checks are missing.