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Package Details: cataclysm-dda-ncurses 0.E.2-3
Git Clone URL: | https://aur.archlinux.org/cataclysm-dda-ncurses.git (read-only, click to copy) |
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Package Base: | cataclysm-dda-ncurses |
Description: | Cataclysm: Dark Days Ahead is an actively maintained roguelike set in a post-apocalyptic world, forked from the original. (ncurses only) |
Upstream URL: | http://www.cataclysmdda.com/ |
Licenses: | |
Conflicts: | |
Submitter: | Reihar |
Maintainer: | Reihar |
Last Packager: | Reihar |
Votes: | 3 |
Popularity: | 0.000000 |
First Submitted: | 2014-09-14 09:22 |
Last Updated: | 2020-07-12 08:51 |
Dependencies (3)
- ncurses (ncurses-nohex, ncurses-git)
- astyle (astyle-svn) (make)
- gettext (gettext-git) (make)
Latest Comments
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nicholascw commented on 2020-12-04 23:58
I found it useful for helping me to have a full localization support in community/cataclysm-dda-tiles. It's working fine just as the community/cataclysm-dda, if anyone want to use this together with the cataclysm-dda-tiles, just change the "conflicts=" into "provides=" in the PKGBUILD
Reihar commented on 2020-07-12 08:57
@petronny Thank you for your report. I've checked and updated the PKGBUILD according to your suggestions.
Thank you for your help and feel free to report any further issues you may find when building this PKGBUILD.
petronny commented on 2020-07-09 05:56
Hi, there are some suggestions about the PKGBUILD from https://github.com/archlinuxcn/repo/issues/1727:
prepare
function also can be removed. CDDA is now using ncursesw6 and can be compiled without any warnings.USE_HOME_DIR
is a bad idea. CDDA supportsUSE_XDG_DIR
. This can also keep consistent with the official package.make install
. There is no need to copy all files manually.Could you fix them?
Reihar commented on 2018-08-30 20:56
0.C-6 The package can finally compile without a hard clang dependency. It's not a pretty solution but it works.
There also new options that have been added to the package.
Reihar commented on 2018-08-30 20:16
@tsaber Unfortunately, the 0.C version is pretty old. People from the Cataclysm-dda were bewildered that I was trying to compile it.
It does not compile with GCC nor does it without the patch. Now, it seems like it doesn't even compile with the patch anymore.
I'll try to make it compile again and submit an update here. If not, I guess I'll be making a cataclysm-dda-ncurses-git package soon.
tsaber commented on 2018-08-25 04:01
I think the patch needs to be removed. I get a lot of deprecated errors when trying to build this package.
Reihar commented on 2015-10-30 22:36
@Wuzzy
I was unable to make it pick up the system language when using the de_DE.UTF-8 locale but I was able to set the game in German. When adding LANGUAGES="en_US de_DE" to the make options. You can probably skip the en_US.
EDIT :
Damn. I was sure it was on by default!
Wuzzy commented on 2015-10-30 22:08
Ah, now I remember how to do localized builds. Just add “LOCALIZE=1” to the make command line (it is off by default). See also the Makefile.
Reihar commented on 2015-10-30 21:01
@Wuzzy
Thanks for the heads up. Do you have anything related to the langs at the end of makepkg's output? Also, what are your locale variables ?
Wuzzy commented on 2015-10-30 19:39
For some reason, the game is always only localized in English for me. When using the settings, neither using the system language nor using my language (German) explicitly there does not change anything.