Package Details: ags

Git Clone URL: (read-only, click to copy)
Package Base: ags
Description: A development tool that is primarily used to create graphical adventure games
Upstream URL:
Keywords: adventure game studio
Licenses: Artistic2.0
Submitter: ainola
Maintainer: None
Last Packager: ainola
Votes: 6
Popularity: 0.039260
First Submitted: 2015-09-05 23:03
Last Updated: 2019-10-24 00:06

Latest Comments

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xyproto commented on 2017-11-17 12:06

Thanks, it builds and runs here now.

ainola commented on 2017-11-14 22:55

Thanks, xyproto. updated.

Anyone upgrading may run into issues with "exists in filesystem" issues. This is due to the legacy packages not conflicting with the shinier ones. I'll file a bug report. In the meantime, just uninstall allegro and dumb manually.

xyproto commented on 2017-11-14 22:20

Updated PKGBUILD that works here:

ainola commented on 2017-11-14 14:39

xyproto: I was having difficulty building despite the newer versions. I'm currently a bit busy, so if you (or anyone else) have had success, please do share.

xyproto commented on 2017-11-14 14:23

Please try with the allegro4 and dumb-a4 packages and see if it works now.

ainola commented on 2017-09-04 13:46

The latest version of dumb has removed allegro support. Unfortunately, this breaks the building of ags. I've raised a bug report here:

ainola commented on 2016-05-25 03:47

Sorry for the delay, I was quite busy this week. :(

I've applied a patch for now until they release a new version. Thanks so much for the help, NeoRaider.

ainola commented on 2016-05-14 03:34

Thanks for the comment, NeoRaider. I've raised a bug report here:

NeoRaider commented on 2016-05-13 16:06

This broke due to the update to GCC 6.

The issue is that the ags code has #include directices inside of C++ namespaces. This is just stupid and I'm surprised that it worked with older versions of GCC/libstdc++ ... So unless you want to start patching the code to fix this, it's downgrading GCC until this is fixed in ags upstream.

ainola commented on 2016-05-12 15:07

I've been trying to pinpoint the problem in the little free time I've had this week. It was compiling fine on two machines before I pushed....

Suggestions welcome!