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authorShatur952019-12-29 20:37:54 +0200
committerShatur952019-12-29 20:37:54 +0200
commit0b1d54658f385ed3f6f0ecc7d457bbe9e206a512 (patch)
tree8d0426020692b47e59042391f292dd107473bfd3
parent7d5562f6b1bf28f1fb33726d342920b504a0c3d8 (diff)
downloadaur-0b1d54658f385ed3f6f0ecc7d457bbe9e206a512.tar.gz
Use qt5-base for qmake
-rw-r--r--PKGBUILD4
1 files changed, 2 insertions, 2 deletions
diff --git a/PKGBUILD b/PKGBUILD
index d422deed0a9..36765582f3d 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -5,13 +5,13 @@
# The source is about 200 MiB, with an extra ~11 GiB of dependencies downloaded in Setup.sh, and may take several hours to compile.
pkgname='unreal-engine'
pkgver=4.24.1
-pkgrel=2
+pkgrel=3
pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.'
arch=('x86_64')
url='https://www.unrealengine.com/'
makedepends=('mono' 'dos2unix' 'git')
depends=('icu' 'sdl2' 'python' 'lld' 'xdg-user-dirs')
-optdepends=('qmake: build system for projects'
+optdepends=('qt5-base: qmake build system for projects'
'cmake: build system for projects'
'qtcreator: IDE for projects'
'codelite: IDE for projects'